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  Topic: [bug]Black picture
.::]|DEAD|[::.Screamer

Replies: 3
Views: 12042

PostForum: rulesPlayer   Posted: Tue Mar 27, 2007 2:55 am   Subject: [bug]Black picture
heyya, I solve this problem, It's in drivers.

at http://www.codecguide.com/ are tips to fix it,
search:
nVidia drivers
Thursday - September 28
  Topic: [bug]Black picture
.::]|DEAD|[::.Screamer

Replies: 3
Views: 12042

PostForum: rulesPlayer   Posted: Fri Mar 23, 2007 2:28 am   Subject: [bug]Black picture
in WMP is now black screen, I have most newest drivers and DX,
I have nVidia GF FX Go5700, maybe, it's this problem, newest drivers don't support my graphic card, I try older drivers
  Topic: AND implementation
.::]|DEAD|[::.Screamer

Replies: 3
Views: 11616

PostForum: AND   Posted: Mon Mar 19, 2007 12:03 pm   Subject: AND implementation
ok, but.. How to implement AND with this?

AND need input and output values defined before training, but with physics output values aren't known before..


edit: ODE is an example, I maybe use my ...
  Topic: [bug]Black picture
.::]|DEAD|[::.Screamer

Replies: 3
Views: 12042

PostForum: rulesPlayer   Posted: Mon Mar 19, 2007 10:00 am   Subject: [bug]Black picture
rulesPlayer: rulesPlayer 0.98
MPlayer: MPlayer-mingw32-1.0rc1
Codecs: windows-all-20061022

config.kfg:

//
// variables
//
set v_framedrop "0"
set v_deinterlace "0"
set ...
  Topic: AND implementation
.::]|DEAD|[::.Screamer

Replies: 3
Views: 11616

PostForum: AND   Posted: Mon Mar 19, 2007 6:17 am   Subject: AND implementation
please, How combine AND with any physic engine? ex. ODE?

I will make samething like this: [url=http://www.hypeskeptic.com/Mattias/Evolved/NEATHopper.asp]NEATHopper
  Topic: Version 1.1
.::]|DEAD|[::.Screamer

Replies: 7
Views: 16247

PostForum: AND   Posted: Mon Mar 19, 2007 3:19 am   Subject: Version 1.1
ok, thanks.
  Topic: Version 1.1
.::]|DEAD|[::.Screamer

Replies: 7
Views: 16247

PostForum: AND   Posted: Sun Mar 18, 2007 5:24 pm   Subject: Version 1.1
4. Linker notify me:
andd.lib(layer)
Error 42: Symbol Undefined _D6object6Object6toUtf8MFZAa
--- errorlevel 1


I linked with DM linker, compiler DMD and std lib phobos, there aren't method toU ...
  Topic: Version 1.1
.::]|DEAD|[::.Screamer

Replies: 7
Views: 16247

PostForum: AND   Posted: Sun Mar 18, 2007 5:08 pm   Subject: Version 1.1
I found same bugs in AND 1.2:
1. subfolder and1.2 in archive file (all files are in root folder too)
2. missing file util.d (module and.util)
3. in file mt.d (module mt) is `import tango.text.local ...
  Topic: compiling Derelict with bud+gdc into .a
.::]|DEAD|[::.Screamer

Replies: 3
Views: 5665

PostForum: Build   Posted: Wed Dec 20, 2006 1:43 am   Subject: compiling Derelict with bud+gdc into .a
I have latest version (3.04), but in `source.d` at line 114 is code, what I write here, code, what You write here is in `build.d` at line 102 no?
  Topic: compiling Derelict with bud+gdc into .a
.::]|DEAD|[::.Screamer

Replies: 3
Views: 5665

PostForum: Build   Posted: Tue Dec 19, 2006 3:36 pm   Subject: compiling Derelict with bud+gdc into .a
Bud ignore same settings in his cfg file like LibExtension and ObjExtension, gdc compile source into .o object files, but bud link .obj files, .obj files of course dasnt exist, Maybe its my problem, m ...
 
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