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Topic: [bug]Black picture |
.::]|DEAD|[::.Screamer
Replies: 3
Views: 18464
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Forum: rulesPlayer Posted: Tue Mar 27, 2007 2:55 am Subject: [bug]Black picture |
heyya, I solve this problem, It's in drivers.
at http://www.codecguide.com/ are tips to fix it,
search:
nVidia drivers
Thursday - September 28 |
Topic: [bug]Black picture |
.::]|DEAD|[::.Screamer
Replies: 3
Views: 18464
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Forum: rulesPlayer Posted: Fri Mar 23, 2007 2:28 am Subject: [bug]Black picture |
in WMP is now black screen, I have most newest drivers and DX,
I have nVidia GF FX Go5700, maybe, it's this problem, newest drivers don't support my graphic card, I try older drivers |
Topic: AND implementation |
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Replies: 3
Views: 18506
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Forum: AND Posted: Mon Mar 19, 2007 12:03 pm Subject: AND implementation |
ok, but.. How to implement AND with this?
AND need input and output values defined before training, but with physics output values aren't known before..
edit: ODE is an example, I maybe use my ... |
Topic: [bug]Black picture |
.::]|DEAD|[::.Screamer
Replies: 3
Views: 18464
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Forum: rulesPlayer Posted: Mon Mar 19, 2007 10:00 am Subject: [bug]Black picture |
rulesPlayer: rulesPlayer 0.98
MPlayer: MPlayer-mingw32-1.0rc1
Codecs: windows-all-20061022
config.kfg:
//
// variables
//
set v_framedrop "0"
set v_deinterlace "0"
set ... |
Topic: AND implementation |
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Replies: 3
Views: 18506
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Forum: AND Posted: Mon Mar 19, 2007 6:17 am Subject: AND implementation |
please, How combine AND with any physic engine? ex. ODE?
I will make samething like this: [url=http://www.hypeskeptic.com/Mattias/Evolved/NEATHopper.asp]NEATHopper |
Topic: Version 1.1 |
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Replies: 7
Views: 25733
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Forum: AND Posted: Mon Mar 19, 2007 3:19 am Subject: Version 1.1 |
ok, thanks. |
Topic: Version 1.1 |
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Replies: 7
Views: 25733
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Forum: AND Posted: Sun Mar 18, 2007 5:24 pm Subject: Version 1.1 |
4. Linker notify me:
andd.lib(layer)
Error 42: Symbol Undefined _D6object6Object6toUtf8MFZAa
--- errorlevel 1
I linked with DM linker, compiler DMD and std lib phobos, there aren't method toU ... |
Topic: Version 1.1 |
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Replies: 7
Views: 25733
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Forum: AND Posted: Sun Mar 18, 2007 5:08 pm Subject: Version 1.1 |
I found same bugs in AND 1.2:
1. subfolder and1.2 in archive file (all files are in root folder too)
2. missing file util.d (module and.util)
3. in file mt.d (module mt) is `import tango.text.local ... |
Topic: compiling Derelict with bud+gdc into .a |
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Replies: 3
Views: 9162
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Forum: Build Posted: Wed Dec 20, 2006 1:43 am Subject: compiling Derelict with bud+gdc into .a |
I have latest version (3.04), but in `source.d` at line 114 is code, what I write here, code, what You write here is in `build.d` at line 102 no? |
Topic: compiling Derelict with bud+gdc into .a |
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Replies: 3
Views: 9162
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Forum: Build Posted: Tue Dec 19, 2006 3:36 pm Subject: compiling Derelict with bud+gdc into .a |
Bud ignore same settings in his cfg file like LibExtension and ObjExtension, gdc compile source into .o object files, but bud link .obj files, .obj files of course dasnt exist, Maybe its my problem, m ... |
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