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  Topic: What's new in 0.5.5.20090524
3-S-E

Replies: 2
Views: 8408

PostForum: Descent   Posted: Fri May 22, 2009 5:29 pm   Subject: What's new in 0.5.5.20090524
Hi,

I asked myself what changes the current release includes.
As I can see the new release still has the monsterscript-problem as mentioned in an earlier thread. I'm very sad about it.
Because ...
  Topic: x-Mark at d-file - but no problems are obvious
3-S-E

Replies: 2
Views: 7337

PostForum: Descent   Posted: Thu May 07, 2009 12:04 pm   Subject: x-Mark at d-file - but no problems are obvious
... Okay... next try... this seams to really be a problem, or do somebody have an idea why this messages occur?

http://3-s-e.ng-world.de/dlstaff/MonsterEclipseProblem01-07052009.png

http://3-s-e ...
  Topic: Found descent-problem with comments!!!!!!!
3-S-E

Replies: 1
Views: 6804

PostForum: Descent   Posted: Wed Apr 08, 2009 12:19 pm   Subject: Found descent-problem with comments!!!!!!!
SVN Version of Monster has been updated. The call-function calls "call_raw" now, but the symptoms are the same: With comment-block no recognition of descent, without comment-block no proble ...
  Topic: 0.12 alpha thread, or: "Yay! Monster is alive!"
3-S-E

Replies: 0
Views: 5721

PostForum: Monster   Posted: Wed Apr 08, 2009 1:42 am   Subject: 0.12 alpha thread, or: "Yay! Monster is alive!"
Hi all,

I'm visiting the monster wiki every day for a week now (since I've begun using Monster) and am very happy to see changes and progress.

The most important page for me these days is the ch ...
  Topic: Found descent-problem with comments!!!!!!!
3-S-E

Replies: 1
Views: 6804

PostForum: Descent   Posted: Tue Apr 07, 2009 4:26 pm   Subject: Found descent-problem with comments!!!!!!!
Hi,

this time I found a nasty problem, but finding the source of it wasn't that hard.

Descent seems to have problems resolving names of functions from a library when preliminary to the function ...
  Topic: x-Mark at d-file - but no problems are obvious
3-S-E

Replies: 2
Views: 7337

PostForum: Descent   Posted: Tue Apr 07, 2009 5:09 am   Subject: x-Mark at d-file - but no problems are obvious
I'm sorry and ashamed: The red cross-mark only says, that I haven't used an object in the whole program, but I have instantiate it...

But: Couldn't such an hint be more clearly?
  Topic: rebuild faild when importing monster.monster
3-S-E

Replies: 3
Views: 7783

PostForum: Monster   Posted: Tue Apr 07, 2009 4:50 am   Subject: rebuild faild when importing monster.monster
Finally I've solved the problem, but I'm not sure what I have made wrong to make my problems occur.

The solution:


- I've deinstalled monster from dsss with "dsss uninstall monster-0.11&q ...
  Topic: Infinite loop bug in DSSS 0.78
3-S-E

Replies: 4
Views: 7569

PostForum: DSSS   Posted: Tue Apr 07, 2009 4:35 am   Subject: Infinite loop bug in DSSS 0.78
I've compiled the monster-scripting-language extension yesterday.
Everything went okay.
Then I compiled the samples for phobos and dsss hangs unreproducible at the "vmarray" build-section. ...
  Topic: x-Mark at d-file - but no problems are obvious
3-S-E

Replies: 2
Views: 7337

PostForum: Descent   Posted: Tue Apr 07, 2009 1:58 am   Subject: x-Mark at d-file - but no problems are obvious
Hi,

as said in an earlier post, I play around with the monster-scripting language.
After some troubles getting the script compiled (my fault btw.) I've started writing some practices.

Now desce ...
  Topic: rebuild faild when importing monster.monster
3-S-E

Replies: 3
Views: 7783

PostForum: Monster   Posted: Mon Apr 06, 2009 6:27 am   Subject: rebuild faild when importing monster.monster
Okay, I figured out, that it has something to do with the obj-files created by DSSS. Bus since I'm to new to all that I'm not able so point directly to the solution.

Is this forum still alive?
  Topic: Call C++ from D
3-S-E

Replies: 6
Views: 13181

PostForum: Build   Posted: Mon Apr 06, 2009 12:16 am   Subject: Call C++ from D
Or you just compile your class into a library and convert your .h-file into a D-module, like this:

http://www.digitalmars.com/d/1.0/htomodule.html

For simple .h-files you can use this tool:

h ...
  Topic: rebuild faild when importing monster.monster
3-S-E

Replies: 3
Views: 7783

PostForum: Monster   Posted: Sun Apr 05, 2009 3:56 pm   Subject: rebuild faild when importing monster.monster
Strange...

When compiling "monster-0.11\examples\phobos" no error occurs, but
When compiling "monster-0.11\tests\phobos" the same error occurs like above.

Compiled with DSSS ...
  Topic: Error when running samples!
3-S-E

Replies: 0
Views: 5305

PostForum: Monster   Posted: Sun Apr 05, 2009 3:33 pm   Subject: Error when running samples!
Hi, it's me again!

I compiled the examples for phobos with dsss. That works fine.
But when I try to execute one of the examples I get:


D:\Programming\Libraries\monster-0.11\examples\phobo ...
  Topic: No console output
3-S-E

Replies: 5
Views: 9666

PostForum: Descent   Posted: Sun Apr 05, 2009 2:18 pm   Subject: No console output
No, you just need to select your program-entry-module.

I think descent needs the selection to fill some of its system-variables like ${resource_name}.

If that is so, you could try to write absol ...
  Topic: rebuild faild when importing monster.monster
3-S-E

Replies: 3
Views: 7783

PostForum: Monster   Posted: Sun Apr 05, 2009 1:22 pm   Subject: rebuild faild when importing monster.monster
Hi,

I'm using dsss 0.78, DMD 1.042 and Phobos.

Suddenly out of the blue my rebuild fails giving this strange error:


D:\Programming\Projects\DProjects\MonsterTraining>dsss build littl ...
 
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