Author |
Message |
Topic: edgeshape collision |
Boscop
Replies: 0
Views: 9548
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Forum: Blaze Posted: Fri Jul 31, 2009 9:23 am Subject: edgeshape collision |
I found out that edgeshape collision doesn't work anymore when I'm using collision groups. All other shapes work! And edgeshapes work when using normal (ungrouped) collisions. Is this a porting issue? |
Topic: Hybrid now runs under Arclib Core |
Boscop
Replies: 5
Views: 17322
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Forum: ArcLib Posted: Wed Jul 22, 2009 7:24 pm Subject: Hybrid now runs under Arclib Core |
I did before, but the problem didn't happen with the normal hybrid, only with the arclib one. |
Topic: abstract funcs in bzContactListener |
Boscop
Replies: 1
Views: 12117
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Forum: Blaze Posted: Sun Jun 21, 2009 2:50 pm Subject: abstract funcs in bzContactListener |
In file blaze/dynamics/bzWorldCallbacks.d the class bzContactListener has abstract functions that are not declared with the abstract keyword which produces errors on linux. |
Topic: Hybrid now runs under Arclib Core |
Boscop
Replies: 5
Views: 17322
|
Forum: ArcLib Posted: Tue Jun 02, 2009 2:50 pm Subject: hybrid menus don't work |
In my level editor I want to have some menus but they don't seem to receive mous click events once they are pulled down. So I can only pull down the top-level menus but no submenus and can't choose it ... |
Topic: small mistake in arc.light.convexpolygon |
Boscop
Replies: 3
Views: 13732
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Forum: ArcLib Posted: Thu May 21, 2009 5:44 pm Subject: small mistake in arc.light.convexpolygon |
In module arc.light.convexpolygon
this line:
assert(verts.length > 3, "Polygon needs at least 3 vertices");
has to be changed into:
assert(verts.length >= 3, "P ... |
Topic: EdgeShape integration |
Boscop
Replies: 3
Views: 15322
|
Forum: Blaze Posted: Sat May 09, 2009 5:20 am Subject: EdgeShape integration |
I found a bug in bzEdge.d that causes an Exception when trying to create an EdgeShape: in the bzEdge.this() you must have to call "super(def);". This sets "m_proxyId" to "bz_n ... |
Topic: EdgeShape integration |
Boscop
Replies: 3
Views: 15322
|
Forum: Blaze Posted: Sun May 03, 2009 1:23 pm Subject: EdgeShape integration |
Hi,
in the box2d svn branch there is some stuff that is pretty interesting and that I would like to have in Blaze, too. For example the EdgeShape class that allows you to make concave shapes. I need ... |
Topic: Arclib installation under Ubuntu |
Boscop
Replies: 4
Views: 14748
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Forum: ArcLib Posted: Wed Mar 25, 2009 3:24 pm Subject: Arclib installation under Ubuntu |
And if I try to compile the examples in 'arc' via dsss build I get:
artifact.d => artifact
WARNING: Module artifact.d does not have a module declaration. This can cause problems
with r ... |
Topic: Many compilation errors |
Boscop
Replies: 1
Views: 36441
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Forum: guisterax Posted: Wed Mar 25, 2009 1:00 pm Subject: Many compilation errors |
I wanted to compile guisterax on Ubuntu 8.10 with dsss build but it threw so many errors. How can I get it compiling?
(Sorry if the post is too long for scrolling).
/usr/lib/gcc/i486-linux-gnu/4.2 ... |
Topic: Arclib installation under Ubuntu |
Boscop
Replies: 4
Views: 14748
|
Forum: ArcLib Posted: Wed Mar 25, 2009 12:41 pm Subject: Arclib installation under Ubuntu |
I found out that the reason why it didn't work was because tango was not installed completely because I didn't use sudo before dsss net install tango when installing it. Now Everything compiles fine e ... |
Topic: Arclib installation under Ubuntu |
Boscop
Replies: 4
Views: 14748
|
Forum: ArcLib Posted: Wed Mar 25, 2009 10:16 am Subject: Arclib installation under Ubuntu |
I got this output when I tried to install arclib-core via dsss on Ubuntu:
Synchronizing...
+ curl -s -S -k http://svn.dsource.org/projects/dsss/sources/source.list -o /home/oliver/dev/dsss/share ... |
Topic: Drawing on a sprite |
Boscop
Replies: 14
Views: 29930
|
Forum: ArcLib Posted: Fri Mar 20, 2009 8:10 pm Subject: Drawing on a sprite |
When I now run the blaze demos (after compilation), it says:
derelict.util.exception.DerelictException: Invalid library name
However, the included parts import derelict.opengl.gl;
import derelict.o ... |
Topic: Drawing on a sprite |
Boscop
Replies: 14
Views: 29930
|
Forum: ArcLib Posted: Wed Mar 18, 2009 1:03 pm Subject: Drawing on a sprite |
Thanks! |
Topic: resource as array |
Boscop
Replies: 4
Views: 14624
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Forum: ArcLib Posted: Wed Mar 18, 2009 12:20 pm Subject: resource as array |
Isn't there an interface with stream so that I can pass a stream to my array instead of a file? That way would reduce effort because all kinds of resource are handled the same way. Otherwise I had to ... |
Topic: resource as array |
Boscop
Replies: 4
Views: 14624
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Forum: ArcLib Posted: Wed Mar 18, 2009 12:00 pm Subject: resource as array |
bindtod simply converts any file into an array that can be compiled with d source. Like images or level files etc. So can I load a Texture (or any other resource, e.g. sound) with arclib from a given ... |
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