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  Topic: Revamp
Joey

Replies: 2
Views: 42972

PostForum: dragon-stl   Posted: Tue Nov 09, 2004 10:49 am   Subject: Revamp
Today I'll start revamping everything. I start with scrapping everything I have. I'll download the sgi c++ stl and practically try to make a port of that and extend it with some functionality I think ...
  Topic: Roadmap for 0.2
Joey

Replies: 0
Views: 13000

PostForum: dragon-stl   Posted: Mon Sep 13, 2004 8:35 am   Subject: Roadmap for 0.2
Planned 0.2 features:

- Memory types
- Stacks
- Arrays
- Lists
- Hashes
- Trees
- Lexer
- Parser
- Tracker
- Streams
- Communicators
- Raster

As memory types, I want: Basic (array), R ...
  Topic: Preview
Joey

Replies: 2
Views: 14363

PostForum: dragon-stl   Posted: Sat Sep 11, 2004 1:09 pm   Subject: Preview
Ah, I see. Rolling Eyes
  Topic: Preview
Joey

Replies: 2
Views: 14363

PostForum: dragon-stl   Posted: Sat Sep 11, 2004 8:24 am   Subject: Preview
The preview of dstl is available trough the project downloads (if not, it should be updated very soon). It's only a preview, it needs some reordering and splitting. Major things that are done are basi ...
  Topic: 2d arrays
Joey

Replies: 3
Views: 9212

PostForum: General   Posted: Fri Sep 10, 2004 8:53 am   Subject: 2d arrays
Seriously, you shouldn't make global arrays just like that.


class Map(T) {
public:
T data[][];
thig() {}
this(int w = 50, int h = ...
 
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