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  Topic: Properties vs Accessors
Karynax

Replies: 3
Views: 16301

PostForum: Yage   Posted: Tue May 20, 2008 6:17 am   Subject: Properties vs Accessors
One approach to keep properties is to use a custom struct that's exposed instead of the actual struct.

In the example code below "xyz" is the normal struct.

struct xyz {
int x; ...
  Topic: Patch for fixing camera "spasms"
Karynax

Replies: 2
Views: 14833

PostForum: Yage   Posted: Fri Mar 21, 2008 5:34 am   Subject: Patch for fixing camera "spasms"
I've observed that when ever your view passes through the "south" line (i.e. 180degree turn from the start view) it would "spasm".

I traced the problem to the Spring class. My f ...
 
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