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  Topic: Thanks!
ParticlePeter

Replies: 9
Views: 21746

PostForum: Visual D   Posted: Thu May 23, 2013 10:37 am   Subject: Thanks!
Also my huge kudos, using it on a daily basis. Thanks !
  Topic: Navigate Source Files
ParticlePeter

Replies: 2
Views: 13671

PostForum: Visual D   Posted: Thu May 23, 2013 10:31 am   Subject: Navigate Source Files
Hi Sagitario,

been a while since I started this thread Smile
In any case, what I miss in Visual-D is a way to get an overview of functions and classes methods. Like Visual Assist X ( VA outline ) or ...
  Topic: Navigate Source Files
ParticlePeter

Replies: 2
Views: 13671

PostForum: Visual D   Posted: Fri Sep 07, 2012 2:29 pm   Subject: Navigate Source Files
Hi,

I don't see [url=https://dl.dropbox.com/u/8028844/VS-RollOuts.JPG]option menu roll outs ( in c++ projects above .h and .cpp files ).
Do I miss some option that hides them ?
If they don't exis ...
  Topic: Trouble creating a valid gl context with glfw3
ParticlePeter

Replies: 3
Views: 19746

PostForum: Derelict   Posted: Tue Sep 04, 2012 4:40 am   Subject: Trouble creating a valid gl context with glfw3
Hi Aldacron,

thanks, that was the problem. Are those changes documented somewhere or do you just read the repo change log ? I did look into the glfw examples, but must have overseen that piece of c ...
  Topic: Trouble creating a valid gl context with glfw3
ParticlePeter

Replies: 3
Views: 19746

PostForum: Derelict   Posted: Mon Sep 03, 2012 3:31 pm   Subject: Trouble creating a valid gl context with glfw3
Hi,

Since I updated to dmd 2.060 ( on Win 7 x64 ), I am not able to create a valid OpenGL Context with glfw. I updated all dependencies ( glfw, and created a fresh Derelict git clone ). I use the c ...
  Topic: Wrong function glfwGetCursorPos instead of glfwGetMousePos
ParticlePeter

Replies: 4
Views: 20767

PostForum: Derelict   Posted: Fri Jul 13, 2012 5:01 am   Subject: Wrong function glfwGetCursorPos instead of glfwGetMousePos
O.K., sorry, I've got the right repo now, and everything works fine, thanks.
  Topic: DerelictBASS for Derelict2
ParticlePeter

Replies: 8
Views: 24860

PostForum: Derelict   Posted: Thu Jul 12, 2012 4:46 pm   Subject: DerelictBASS for Derelict2
O.K. thanks, I'll give BASS a try as long as FMOD isn't part of derelict3. Ponce, I prefere spending more time with creating graphics and less in understanding "horrible" FFT code Smile
  Topic: Wrong function glfwGetCursorPos instead of glfwGetMousePos
ParticlePeter

Replies: 4
Views: 20767

PostForum: Derelict   Posted: Thu Jul 12, 2012 4:40 pm   Subject: Wrong function glfwGetCursorPos instead of glfwGetMousePos
Hi Aldacron,

now I am confused, I am using the current glfw git trunc, have updated just right now ( which I have done before posting the thread as well ), but I can't find glfwGetCursorPos anywher ...
  Topic: Wrong function glfwGetCursorPos instead of glfwGetMousePos
ParticlePeter

Replies: 4
Views: 20767

PostForum: Derelict   Posted: Sun Jul 08, 2012 7:11 pm   Subject: Wrong function glfwGetCursorPos instead of glfwGetMousePos
Hi Aldacron,

Me and my compiler we couldn't find glfwGetMousePos in the current Derelict Trunk, and my linker can't find glfwGetCursorPos in the glfw.dll. The same is true for the setter versions o ...
  Topic: DerelictBASS for Derelict2
ParticlePeter

Replies: 8
Views: 24860

PostForum: Derelict   Posted: Sun Jul 08, 2012 6:09 pm   Subject: DerelictBASS for Derelict2
Hi,

what happened to FMod anyway ? It was part of Derelict2, and I though I saw it in Derelect3 ( definitely not sure ) ?

Reason I am asking is, that I will require Sound Spectrum Analysis in ne ...
  Topic: DerelictBASS for Derelict2
ParticlePeter

Replies: 8
Views: 24860

PostForum: Derelict   Posted: Thu Jul 05, 2012 2:45 pm   Subject: DerelictBASS for Derelict2
Any chance that DerelictBASS gets merged into Derelict trunk soon ?
  Topic: How to set up the document generator
ParticlePeter

Replies: 12
Views: 22354

PostForum: Visual D   Posted: Wed Jun 06, 2012 6:45 pm   Subject: How to set up the document generator
Hi,

yes, now it works, but I have no clue why. I just deleted the build temp files, and rebuild the project.
Anyway, thanks a lot for all your help and patience.
  Topic: How to set up the document generator
ParticlePeter

Replies: 12
Views: 22354

PostForum: Visual D   Posted: Wed Jun 06, 2012 5:46 pm   Subject: How to set up the document generator
Thank you very much, I will dive into it.
  Topic: How to set up the document generator
ParticlePeter

Replies: 12
Views: 22354

PostForum: Visual D   Posted: Wed Jun 06, 2012 1:43 am   Subject: How to set up the document generator
Hi,

I also noticed that candy.ddoc was corrupted, when I added it to the project.
Now its replaced it with the original file ( including the screenshot ), but its still not working.
Is this the ...
  Topic: How to set up the document generator
ParticlePeter

Replies: 12
Views: 22354

PostForum: Visual D   Posted: Tue Jun 05, 2012 3:24 am   Subject: How to set up the document generator
Hi,

thanks that you replied at all, I felt already that I went to far with my request Smile.
Sorry, but still having trouble. I assume with adding candy.ddoc to the project you mean to treat it as a ...
 
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