Author |
Message |
Topic: Thanks! |
ParticlePeter
Replies: 9
Views: 21746
|
Forum: Visual D Posted: Thu May 23, 2013 10:37 am Subject: Thanks! |
Also my huge kudos, using it on a daily basis. Thanks ! |
Topic: Navigate Source Files |
ParticlePeter
Replies: 2
Views: 13671
|
Forum: Visual D Posted: Thu May 23, 2013 10:31 am Subject: Navigate Source Files |
Hi Sagitario,
been a while since I started this thread
In any case, what I miss in Visual-D is a way to get an overview of functions and classes methods. Like Visual Assist X ( VA outline ) or ... |
Topic: Navigate Source Files |
ParticlePeter
Replies: 2
Views: 13671
|
Forum: Visual D Posted: Fri Sep 07, 2012 2:29 pm Subject: Navigate Source Files |
Hi,
I don't see [url=https://dl.dropbox.com/u/8028844/VS-RollOuts.JPG]option menu roll outs ( in c++ projects above .h and .cpp files ).
Do I miss some option that hides them ?
If they don't exis ... |
Topic: Trouble creating a valid gl context with glfw3 |
ParticlePeter
Replies: 3
Views: 19746
|
Forum: Derelict Posted: Tue Sep 04, 2012 4:40 am Subject: Trouble creating a valid gl context with glfw3 |
Hi Aldacron,
thanks, that was the problem. Are those changes documented somewhere or do you just read the repo change log ? I did look into the glfw examples, but must have overseen that piece of c ... |
Topic: Trouble creating a valid gl context with glfw3 |
ParticlePeter
Replies: 3
Views: 19746
|
Forum: Derelict Posted: Mon Sep 03, 2012 3:31 pm Subject: Trouble creating a valid gl context with glfw3 |
Hi,
Since I updated to dmd 2.060 ( on Win 7 x64 ), I am not able to create a valid OpenGL Context with glfw. I updated all dependencies ( glfw, and created a fresh Derelict git clone ). I use the c ... |
Topic: Wrong function glfwGetCursorPos instead of glfwGetMousePos |
ParticlePeter
Replies: 4
Views: 20767
|
Forum: Derelict Posted: Fri Jul 13, 2012 5:01 am Subject: Wrong function glfwGetCursorPos instead of glfwGetMousePos |
O.K., sorry, I've got the right repo now, and everything works fine, thanks. |
Topic: DerelictBASS for Derelict2 |
ParticlePeter
Replies: 8
Views: 24860
|
Forum: Derelict Posted: Thu Jul 12, 2012 4:46 pm Subject: DerelictBASS for Derelict2 |
O.K. thanks, I'll give BASS a try as long as FMOD isn't part of derelict3. Ponce, I prefere spending more time with creating graphics and less in understanding "horrible" FFT code |
Topic: Wrong function glfwGetCursorPos instead of glfwGetMousePos |
ParticlePeter
Replies: 4
Views: 20767
|
Forum: Derelict Posted: Thu Jul 12, 2012 4:40 pm Subject: Wrong function glfwGetCursorPos instead of glfwGetMousePos |
Hi Aldacron,
now I am confused, I am using the current glfw git trunc, have updated just right now ( which I have done before posting the thread as well ), but I can't find glfwGetCursorPos anywher ... |
Topic: Wrong function glfwGetCursorPos instead of glfwGetMousePos |
ParticlePeter
Replies: 4
Views: 20767
|
Forum: Derelict Posted: Sun Jul 08, 2012 7:11 pm Subject: Wrong function glfwGetCursorPos instead of glfwGetMousePos |
Hi Aldacron,
Me and my compiler we couldn't find glfwGetMousePos in the current Derelict Trunk, and my linker can't find glfwGetCursorPos in the glfw.dll. The same is true for the setter versions o ... |
Topic: DerelictBASS for Derelict2 |
ParticlePeter
Replies: 8
Views: 24860
|
Forum: Derelict Posted: Sun Jul 08, 2012 6:09 pm Subject: DerelictBASS for Derelict2 |
Hi,
what happened to FMod anyway ? It was part of Derelict2, and I though I saw it in Derelect3 ( definitely not sure ) ?
Reason I am asking is, that I will require Sound Spectrum Analysis in ne ... |
Topic: DerelictBASS for Derelict2 |
ParticlePeter
Replies: 8
Views: 24860
|
Forum: Derelict Posted: Thu Jul 05, 2012 2:45 pm Subject: DerelictBASS for Derelict2 |
Any chance that DerelictBASS gets merged into Derelict trunk soon ? |
Topic: How to set up the document generator |
ParticlePeter
Replies: 12
Views: 22354
|
Forum: Visual D Posted: Wed Jun 06, 2012 6:45 pm Subject: How to set up the document generator |
Hi,
yes, now it works, but I have no clue why. I just deleted the build temp files, and rebuild the project.
Anyway, thanks a lot for all your help and patience. |
Topic: How to set up the document generator |
ParticlePeter
Replies: 12
Views: 22354
|
Forum: Visual D Posted: Wed Jun 06, 2012 5:46 pm Subject: How to set up the document generator |
Thank you very much, I will dive into it. |
Topic: How to set up the document generator |
ParticlePeter
Replies: 12
Views: 22354
|
Forum: Visual D Posted: Wed Jun 06, 2012 1:43 am Subject: How to set up the document generator |
Hi,
I also noticed that candy.ddoc was corrupted, when I added it to the project.
Now its replaced it with the original file ( including the screenshot ), but its still not working.
Is this the ... |
Topic: How to set up the document generator |
ParticlePeter
Replies: 12
Views: 22354
|
Forum: Visual D Posted: Tue Jun 05, 2012 3:24 am Subject: How to set up the document generator |
Hi,
thanks that you replied at all, I felt already that I went to far with my request .
Sorry, but still having trouble. I assume with adding candy.ddoc to the project you mean to treat it as a ... |
|