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  Topic: Big Changes Afoot
Trass3r

Replies: 8
Views: 27932

PostForum: Derelict   Posted: Mon May 14, 2012 5:26 pm   Subject: Big Changes Afoot
I see.
Though people are so dumb they don't even understand what "Failed to load one or more shared libraries: SDL2.dll - The specified module could not be found" means.
  Topic: Big Changes Afoot
Trass3r

Replies: 8
Views: 27932

PostForum: Derelict   Posted: Sun May 13, 2012 6:06 am   Subject: Re: Big Changes Afoot
So the first major change I have planned is to eliminate all of the package directories and drop all of the modules under a single "import" directory. So all of Derelict will be importable o ...
  Topic: Tips for updating DDMD to a new DMD?
Trass3r

Replies: 1
Views: 13552

PostForum: ddmd   Posted: Tue Jun 14, 2011 6:02 am   Subject: Tips for updating DDMD to a new DMD?
Most important: only 1 dmd version at a time.

As you said, the structure is different so no automated diff'ing and patching is possible.
You have to compare 2 versions of dmd manually and then cha ...
  Topic: How to switch to Mercurial?
Trass3r

Replies: 11
Views: 57114

PostForum: Site   Posted: Fri Jan 28, 2011 11:52 am   Subject: How to switch to Mercurial?
Btw, just started a test with
hg convert http://svn.dsource.org/projects/yage/trunk
Seems to work fine Smile
but dsource is damn slow Wink
  Topic: How to switch to Mercurial?
Trass3r

Replies: 11
Views: 57114

PostForum: Site   Posted: Fri Jan 28, 2011 11:20 am   Subject: How to switch to Mercurial?
Strange, if this situation doesn't change, a switch to bitbucket could be an alternative.
  Topic: Post in this thread to notify me if you open a new thread
Trass3r

Replies: 4
Views: 43653

PostForum: cl4d   Posted: Wed Jan 19, 2011 1:21 pm   Subject: Post in this thread to notify me if you open a new thread
Are you able to compile cl4d with latest dmd?

EDIT: Ok it's http://d.puremagic.com/issues/show_bug.cgi?id=5373
Currently cl4d is only compilable with 2.050.
  Topic: Post in this thread to notify me if you open a new thread
Trass3r

Replies: 4
Views: 43653

PostForum: cl4d   Posted: Fri Jan 14, 2011 6:07 pm   Subject: Post in this thread to notify me if you open a new thread
Ah great, you're welcome to contribute! Very Happy
I think filing issues is a good idea. Also feel free to fork it and send pull requests. Whatever is more appropriate.
Anyone who proves to be a valuable co ...
  Topic: How to switch to Mercurial?
Trass3r

Replies: 11
Views: 57114

PostForum: Site   Posted: Fri Jan 14, 2011 2:38 am   Subject: How to switch to Mercurial?
Yep, an admin needs to be contacted.
  Topic: How to switch to Mercurial?
Trass3r

Replies: 11
Views: 57114

PostForum: Site   Posted: Thu Jan 13, 2011 3:07 am   Subject: How to switch to Mercurial?
in your link people has do a vote for fit or svn not mercurial
read the whole thread and you will see the change to Mercurial.
  Topic: How to switch to Mercurial?
Trass3r

Replies: 11
Views: 57114

PostForum: Site   Posted: Fri Jan 07, 2011 8:30 am   Subject: How to switch to Mercurial?
http://mercurial.selenic.com/wiki/ConvertExtension
  Topic: what about going to git?
Trass3r

Replies: 11
Views: 42858

PostForum: Yage   Posted: Tue Jan 04, 2011 8:47 am   Subject: what about going to git?
Correct me if I'm wrong but Mercurial uses https, I can't imagine they block that.
  Topic: what about going to git?
Trass3r

Replies: 11
Views: 42858

PostForum: Yage   Posted: Sun Jan 02, 2011 3:52 pm   Subject: what about going to git?
Sure, TortoiseHg has a proxy options tab in the global settings.
  Topic: what about going to git?
Trass3r

Replies: 11
Views: 42858

PostForum: Yage   Posted: Tue Dec 28, 2010 7:15 am   Subject: what about going to git?
I also prefer Mercurial over Git.
Also TortoiseGit is so bad compared to TortoiseHg.
  Topic: Throwing in some ideas
Trass3r

Replies: 10
Views: 28522

PostForum: Yage   Posted: Fri Dec 24, 2010 7:47 am   Subject: Throwing in some ideas
At one point there was a project on dsource (ddl?) to load obj files at runtime, but they had a lot of trouble making this work in a cross-platform way and eventually it was abandoned? There was also ...
  Topic: Engine design questions
Trass3r

Replies: 24
Views: 59259

PostForum: Yage   Posted: Tue Nov 16, 2010 5:39 pm   Subject: Engine design questions
Be sure to use the svn 2.0 branch.
Even if you decide to implement it yourself it can't hurt to take a look at sfml. It's a really nice and clean API imho Cool
 
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