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  Topic: Tango support?
davidswe

Replies: 0
Views: 10971

PostForum: BCD   Posted: Mon Aug 06, 2007 7:13 am   Subject: Tango support?
What is the status of this project? Could you make it so that it supports tango or release a linux binary? Very Happy
  Topic: An internal error occurred during: "Launching"
davidswe

Replies: 41
Views: 60805

PostForum: Descent   Posted: Sat Jul 14, 2007 1:39 pm   Subject: An internal error occurred during: "Launching"
No problem! Smile
  Topic: An internal error occurred during: "Launching"
davidswe

Replies: 41
Views: 60805

PostForum: Descent   Posted: Thu Jul 12, 2007 4:09 am   Subject: An internal error occurred during: "Launching"
Sure but I dont really know how to build descent. Using ant -f plugin.xml fails. Opening the projects in eclipse will give me 13155 errors. I know its alot to ask but could you compile them for me? : ...
  Topic: An internal error occurred during: "Launching"
davidswe

Replies: 41
Views: 60805

PostForum: Descent   Posted: Mon Jul 09, 2007 2:16 pm   Subject: An internal error occurred during: "Launching"
I get this error when I try to debug a program using descent:
An internal error occurred during: "Launching"
And then gdb starts in console mode:

GNU gdb 6.6-debian
Copyright (C) 2006 ...
  Topic: Installing GDC, DSSS and Tango from source on gentoo
davidswe

Replies: 2
Views: 21421

PostForum: Tutorials   Posted: Mon Apr 09, 2007 3:07 am   Subject: Installing GDC, DSSS and Tango from source on gentoo
This may also interest some:
http://bugs.gentoo.org/show_bug.cgi?id=48136
I will see if one of these solutions work on 64-bit Vida Linux when I get home.

BTW, why the hate for /usr/local? In my s ...
  Topic: OpenGL ready?
davidswe

Replies: 15
Views: 24250

PostForum: Derelict   Posted: Sun Mar 04, 2007 12:09 pm   Subject: OpenGL ready?
I tested your code and it seems to give the exact same error and your binary too. And I toyed around a little to make sure that it really was on the line glGenBuffers(BufferSize, &BufferName[0]); ...
  Topic: OpenGL ready?
davidswe

Replies: 15
Views: 24250

PostForum: Derelict   Posted: Sun Mar 04, 2007 9:21 am   Subject: OpenGL ready?
Could I get your binary file to make sure that its not my graphic drivers? You didn't change a thing in the code? I will try without CB when I get home. If possible I could meet you on IRC, MSN or via ...
  Topic: OpenGL ready?
davidswe

Replies: 15
Views: 24250

PostForum: Derelict   Posted: Sun Mar 04, 2007 5:22 am   Subject: Still the same problem
Im running Linux (Ubuntu 6.10) with Code::Blocks (SVN 3607 which uses xterm to start my programs and gdb to debug) and DMD 1.006. I still have the same problem even after downloading r234.zip from the ...
  Topic: OpenGL ready?
davidswe

Replies: 15
Views: 24250

PostForum: Derelict   Posted: Sat Mar 03, 2007 4:12 am   Subject: OpenGL ready?
import std.string;
import std.stream;
import std.stdio;
import derelict.sdl.sdl;
import derelict.opengl.gl;
import derelict.opengl.glu;
import derelict.opengl.glext;
import derelict.util.except ...
  Topic: OpenGL ready?
davidswe

Replies: 15
Views: 24250

PostForum: Derelict   Posted: Fri Mar 02, 2007 6:23 am   Subject: OpenGL ready?
When calling glGenBuffers(BufferSize, &BufferName
try
{
DerelictGL.loadVersions(GLVersion.Version20);
}
catch(SharedLibProcLo ...
  Topic: OpenGL ready?
davidswe

Replies: 15
Views: 24250

PostForum: Derelict   Posted: Fri Mar 02, 2007 4:21 am   Subject: OpenGL ready?
Thanks. This is by far one of the best libraries out there for D. Very Happy
  Topic: OpenGL ready?
davidswe

Replies: 15
Views: 24250

PostForum: Derelict   Posted: Thu Mar 01, 2007 2:46 pm   Subject: OpenGL ready?
I'm just wondering if Vertex Buffer Objects are implemented and GLSL in the Derelict.OpenGl and if someone could write a tutorial on how you load them in OpenGL 2.0.
With regards, David Swe.
 
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