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Author Message
  Topic: Quick Question
monkey04

Replies: 4
Views: 9718

PostForum: General   Posted: Fri Jun 11, 2004 6:38 pm   Subject: Fixed
Ok forget it. I'm a complete idiot. I forgot that I'd changed my Vertex struct to a class, and i wasn't initializing it with new. You were right all along... Sad . At least its fixed now though, thank ...
  Topic: Quick Question
monkey04

Replies: 4
Views: 9718

PostForum: General   Posted: Fri Jun 11, 2004 5:37 pm   Subject: Quick Question
I guess i should add that all of this worked 100? fine before i moved the source files into seperate folders based on their modules. It might help if someone could list a quick reference to how to do ...
  Topic: Quick Question
monkey04

Replies: 4
Views: 9718

PostForum: General   Posted: Fri Jun 11, 2004 4:47 pm   Subject: Quick Question
Unfortunately, that wasn't it Sad

Here's the code:


bool Paint(HWND hWnd) {
try {
wgeBeginDraw(&hWnd);
CLine lines[2];
lines[0] = ne ...
  Topic: Quick Question
monkey04

Replies: 4
Views: 9718

PostForum: General   Posted: Fri Jun 11, 2004 4:04 pm   Subject: Quick Question
Recently, i started trying to make a quick game engine in D to create small win32 games. Today, i tried to seperate the source into various directories (WGE/wgeGraphics, WGE/wgeSound, etc). I updated ...
 
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