FAQFAQ   SearchSearch   MemberlistMemberlist   UsergroupsUsergroups   RegisterRegister 
 ProfileProfile   Log in to check your private messagesLog in to check your private messages   Log inLog in 

Search found 18 matches
Forum Index
Author Message
  Topic: How to build doc?
nail

Replies: 5
Views: 25552

PostForum: Helix   Posted: Mon Aug 07, 2006 12:09 am   Subject: How to build doc?
Im interested in generating modules.ddoc file with build, but I'm not able to find any mention about it in 3.02 version of build. Is this implemented?

Check out -modules switch:
http://build.dsour ...
  Topic: Naming consistency re isnormal()
nail

Replies: 1
Views: 16153

PostForum: Helix   Posted: Thu Jun 29, 2006 3:05 am   Subject: Naming consistency re isnormal()
Oops... Totaly forgot about forum

Since isnormal() appears for so many of the classes, I suppose there's some justification for it not following the camelCaseConvention used elsewhere in Helix, but ...
  Topic: CanDyDOC
nail

Replies: 2
Views: 20516

PostForum: Helix   Posted: Mon Jun 12, 2006 10:50 pm   Subject: CanDyDOC
Yes, this is an issue. Will be fixed in CanDyDOC 2.

Please, don't post in announcements.
  Topic: Candydoc issues
nail

Replies: 1
Views: 15736

PostForum: Helix   Posted: Tue May 02, 2006 4:27 am   Subject: Candydoc issues
Yep, can be fixed in the next version.

However, I don't know when the next version will be. I'm very busy already for a 2 months and this will continue for a 2 weeks, I hope.

Anyway, next versio ...
  Topic: How to build doc?
nail

Replies: 5
Views: 25552

PostForum: Helix   Posted: Fri Apr 14, 2006 10:59 am   Subject: How to build doc?
Oh, I just got a thought. I'm not sure and I haven't test it but you can try to use build with --op key. This will force build to disable -op option of dmd.
  Topic: How to build doc?
nail

Replies: 5
Views: 25552

PostForum: Helix   Posted: Fri Apr 14, 2006 10:18 am   Subject: Re: How to build doc?
Sorry for delay... I didn't see your post.

CanDyDoc is really an absolut necessary tool
Thanx, I hope.

I can build doc with the dmd command line, but I failed with build.
The problem is '-op', ...
  Topic: Small annoyances
nail

Replies: 2
Views: 10301

PostForum: Poseidon   Posted: Fri Apr 14, 2006 1:07 am   Subject: Small annoyances
Oh, thanx for reply...

Totaly forgot one more issue: /// comment isn't highlight as ddoc comment.
  Topic: Small annoyances
nail

Replies: 2
Views: 10301

PostForum: Poseidon   Posted: Tue Apr 04, 2006 1:26 am   Subject: Small annoyances
First of all, Poseidon is great. It becomes my choise for D.

But there are several issues that don't allow me to feel comfortably.

1) Font size is reset to 11 each load
2) Output shows just fir ...
  Topic: I suggest we provide cross-links between our projects.
nail

Replies: 3
Views: 20204

PostForum: Helix   Posted: Wed Mar 22, 2006 5:06 am   Subject: I suggest we provide cross-links between our projects.
Mathextra is for mathematical, engineering and science applications, with an emphasis on accuracy; Helix seems to be primarily for graphics/movement applications, with an emphasis on speed. Would you ...
  Topic: CanDyDOC
nail

Replies: 2
Views: 20516

PostForum: Helix   Posted: Wed Feb 22, 2006 9:25 am   Subject: CanDyDOC
CanDyDOC version 0.80 released. For information about what is this and downloads see http://trac.dsource.org/projects/helix/wiki/CandyDoc
  Topic: Helix
nail

Replies: 0
Views: 13097

PostForum: Helix   Posted: Wed Feb 22, 2006 9:23 am   Subject: Helix
Helix version 0.30 released see information at http://trac.dsource.org/projects/helix/wiki
  Topic: Reference and Pointer
nail

Replies: 9
Views: 16954

PostForum: General   Posted: Fri Jul 09, 2004 4:59 am   Subject: Reference and Pointer
Ahem.... What I should to do if I want to copy contents of c1 to c2 ?
  Topic: [OT] coordinates rotation
nail

Replies: 2
Views: 8889

PostForum: General   Posted: Fri Jul 09, 2004 4:53 am   Subject: [OT] coordinates rotation
Hm... I think you choosed wrong place for this question. I'll try to introduce you in this topic. There are several ways to rotete your object.

First - Euler angles. When you have sequense of rotat ...
  Topic: Default exception handling
nail

Replies: 0
Views: 7315

PostForum: General   Posted: Sun Jul 04, 2004 7:13 am   Subject: Default exception handling
How to set default exception hangling function? If an exception thrown and there is no catch block program dumps exception comment to console and terminates. I'd rather prefer some message box with so ...
  Topic: Static libs and headers
nail

Replies: 4
Views: 12917

PostForum: General   Posted: Sun Jul 04, 2004 6:50 am   Subject: Static libs and headers
Uuuuuf... At this moment striping is very comlicated I think. I'ld rather wait with building a lib or dll for a while. While some IDE with integrated strip feature will released. Wink
 
Page 1 of 2 Goto page 1, 2  Next
All times are GMT - 6 Hours
Jump to:  


Powered by phpBB © 2001, 2005 phpBB Group