Author |
Message |
Topic: GL_TEXTURE_MAX_ANISOTROPY_EXT |
ponce
Replies: 8
Views: 27523
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Forum: Derelict Posted: Wed Aug 15, 2012 4:12 pm Subject: GL_TEXTURE_MAX_ANISOTROPY_EXT |
Thanks ! |
Topic: GL_TEXTURE_MAX_ANISOTROPY_EXT |
ponce
Replies: 8
Views: 27523
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Forum: Derelict Posted: Mon Aug 06, 2012 2:03 pm Subject: GL_TEXTURE_MAX_ANISOTROPY_EXT |
I'd say both.
Well, you want some extensions when trying to lower hardware requirements (you simply can't require OpenGL 3.0+ for a PC game, much less 4.0+). I would say using OpenGl without extens ... |
Topic: GL_TEXTURE_MAX_ANISOTROPY_EXT |
ponce
Replies: 8
Views: 27523
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Forum: Derelict Posted: Thu Aug 02, 2012 1:31 am Subject: GL_TEXTURE_MAX_ANISOTROPY_EXT |
Another useful extension would be GL_EXT_framebuffer_object.
While it's been superseded by GL_ARB_framebuffer_object, this was recent and they are still cards that only support GL_EXT_framebuffer_obj ... |
Topic: DerelictBASS for Derelict2 |
ponce
Replies: 8
Views: 24909
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Forum: Derelict Posted: Mon Jul 09, 2012 12:38 am Subject: DerelictBASS for Derelict2 |
@Aldacroin: I would be glad to port the FMOD loader to Derelict3.
@ParticlePeter: you can already use DerelictBASS anyway, it's just not an official loader.
Anyway, I found an old and horrible c ... |
Topic: DerelictBASS for Derelict2 |
ponce
Replies: 8
Views: 24909
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Forum: Derelict Posted: Sun Jul 08, 2012 7:45 am Subject: DerelictBASS for Derelict2 |
I'm not all for it, I believe BASS has a different licensing scheme that others library in Derelict: you can't make commercial products without paying a license.
http://www.un4seen.com/ |
Topic: SDL DLL gets unloaded before SDL_Quit is called. |
ponce
Replies: 8
Views: 23196
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Forum: Derelict Posted: Sun Jun 24, 2012 1:14 pm Subject: SDL DLL gets unloaded before SDL_Quit is called. |
I'll be more explicit:
The problem I see - if I use library A which uses a Derelict loader together with lib B which uses another one, they will need to agree on how unloading should work.
But n ... |
Topic: SDL DLL gets unloaded before SDL_Quit is called. |
ponce
Replies: 8
Views: 23196
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Forum: Derelict Posted: Sat Jun 23, 2012 12:32 pm Subject: SDL DLL gets unloaded before SDL_Quit is called. |
(bump)
It seems to me that disableAutoUnload() should not be shared across all loaders.
It might create problems when mixing wrapper codes based on Derelict.
Do you want such a patch? |
Topic: DerelictFANN |
ponce
Replies: 0
Views: 13041
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Forum: Derelict Posted: Fri Jun 22, 2012 6:15 pm Subject: DerelictFANN |
DerelicFANN is an unofficial loader based on Derelict3 for the FANN library (neural networks).
https://github.com/p0nce/DerelictFANN |
Topic: DerelictBASS for Derelict2 |
ponce
Replies: 8
Views: 24909
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Forum: Derelict Posted: Thu Jun 14, 2012 6:09 pm Subject: DerelictBASS for Derelict2 |
Updated to Derelict 3 if ever anyone needs it.
https://github.com/p0nce/DerelictBASS |
Topic: My Plans for Derelict2 |
ponce
Replies: 18
Views: 49246
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Forum: Derelict Posted: Thu Jun 07, 2012 2:13 pm Subject: My Plans for Derelict2 |
Great !
Would you need another binding? |
Topic: My Plans for Derelict2 |
ponce
Replies: 18
Views: 49246
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Forum: Derelict Posted: Thu Jun 07, 2012 2:01 am Subject: My Plans for Derelict2 |
Er... I didn't know about c_long from stdc.config, so I declared it (badly).
The fix is to import stdc.config and remove the wrong c_long declaration. |
Topic: My Plans for Derelict2 |
ponce
Replies: 18
Views: 49246
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Forum: Derelict Posted: Wed Jun 06, 2012 4:58 pm Subject: My Plans for Derelict2 |
https://github.com/aldacron/Derelict3/pull/23 |
Topic: My Plans for Derelict2 |
ponce
Replies: 18
Views: 49246
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Forum: Derelict Posted: Wed Jun 06, 2012 3:31 am Subject: My Plans for Derelict2 |
Sure, will do.
On a related note, I just saw your post about building SDL_image against SDL2 so that they work together. |
Topic: My Plans for Derelict2 |
ponce
Replies: 18
Views: 49246
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Forum: Derelict Posted: Wed Jun 06, 2012 2:37 am Subject: My Plans for Derelict2 |
Note: the column mode + multiple selection in Sublime Text really speed up things while doing very repetitive work like a binding can be. |
Topic: My Plans for Derelict2 |
ponce
Replies: 18
Views: 49246
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Forum: Derelict Posted: Wed Jun 06, 2012 2:32 am Subject: My Plans for Derelict2 |
2 years later:
I lost my FreeImage binding, done it again, ran in the very same problem, solved it with templates.
The issue was that symbols are stdcall mangled "_functionname@12" n ... |
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