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Replies
Author
Views
Last Post
Announcement: Getting Started Instructions
0
zzzzrrr
9407
Sun Mar 15, 2009 9:28 amzzzzrrr
Sticky: Latest Changes
0
zzzzrrr
10007
Sun Mar 16, 2008 7:56 amzzzzrrr
What about D2?
3
joelcnz
42998
Mon May 09, 2011 10:36 pmjoelcnz
troubles with some objects ignoring others
2
zkp0s
15442
Sat Feb 06, 2010 3:05 pmzzzzrrr
Does Blaze use spatial hashing and how can I tap into it?
7
JNewt
20572
Fri Aug 21, 2009 4:45 pmJNewt
edgeshape collision
0
Boscop
9730
Fri Jul 31, 2009 9:23 amBoscop
abstract funcs in bzContactListener
1
Boscop
12302
Thu Jun 25, 2009 1:11 pmzzzzrrr
Block'd game question
6
mike
23267
Sat May 23, 2009 9:27 pmmike
Updated Tango now Blaze is slow
2
mike
14361
Sun May 10, 2009 3:53 pmmike
EdgeShape integration
3
Boscop
15593
Sun May 10, 2009 10:11 amzzzzrrr
World's aabb Problem
2
mike
13663
Mon Mar 30, 2009 12:03 pmmike
Collision help
4
mike
14236
Wed Mar 25, 2009 2:45 pmmike
Polygon worldVertices error?
3
mike
12484
Sat Mar 21, 2009 3:01 pmzzzzrrr
Future idea: possible scenegraph?
7
clayasaurus
20124
Fri Mar 20, 2009 11:52 amzzzzrrr
My two cents
1
zzzzrrr
11999
Thu Mar 19, 2009 11:44 amOlaA
New Demo Framework
1
zzzzrrr
12757
Fri Mar 06, 2009 3:02 pmh3r3tic
Fizziks Sandbox Demo
0
zzzzrrr
8929
Thu Feb 26, 2009 10:43 amzzzzrrr
Bug Fixes
2
zzzzrrr
11736
Sun Feb 22, 2009 5:33 pmzzzzrrr
Documentation!
1
SirAlaran
10767
Wed Feb 11, 2009 7:37 pmmike
Project Status
13
zzzzrrr
28823
Tue Feb 10, 2009 2:36 pmmike
body stops reacting after xForm
5
brianguertin
17260
Thu Jan 08, 2009 2:39 pmSirAlaran
removeStaticShape Work?
5
mike
15980
Thu Jan 08, 2009 2:27 pmSirAlaran
Segfault with large amount of colliding shapes
0
brianguertin
9811
Tue Jan 06, 2009 1:38 pmbrianguertin
Collision Problem
0
mike
8703
Sat Jan 03, 2009 9:47 pmmike
"Polygon must be ordered counter-clockwise" error
0
brianguertin
9795
Thu Jan 01, 2009 9:46 pmbrianguertin
Blaze needs a Logo
6
zzzzrrr
20237
Thu Nov 27, 2008 5:38 pmSirAlaran
Box2D Port
8
zzzzrrr
20732
Thu Nov 06, 2008 9:42 amzzzzrrr
Fluid Dynamics
2
zzzzrrr
11988
Wed Nov 05, 2008 3:15 pmclayasaurus
New Demos & Project Update
0
zzzzrrr
10383
Fri Oct 31, 2008 8:08 pmzzzzrrr
Rotation Boxes
2
WinstonEwert
13706
Fri Aug 22, 2008 9:26 pmWinstonEwert
Project Status
0
zzzzrrr
9586
Sat Jul 26, 2008 10:21 pmzzzzrrr
An example how to use collision detection?
1
fred.reichbier
12721
Sat Jul 26, 2008 10:09 pmzzzzrrr
Collision Callbacks
0
zzzzrrr
9601
Sat May 31, 2008 10:09 pmzzzzrrr
Trunk Changes
8
zzzzrrr
21826
Wed May 21, 2008 3:01 pmSirAlaran
Stability/accuracy
[ Goto page: 1 , 2 ]
26
Ralith
58653
Tue May 20, 2008 7:19 amh3r3tic
Interfacing Blaze with a game project.
5
SirAlaran
17254
Wed Apr 16, 2008 8:26 amzzzzrrr
Blaze 1.0
0
zzzzrrr
10096
Sun Apr 06, 2008 8:20 amzzzzrrr
Blaze 0.6
6
zzzzrrr
16887
Fri Feb 29, 2008 3:16 pmzzzzrrr
Simulation performance
0
zzzzrrr
9808
Tue Feb 26, 2008 9:36 pmzzzzrrr
Update
1
zzzzrrr
11185
Mon Feb 25, 2008 12:51 amSirAlaran
Blaze 0.5 First Stable Release
12
clayasaurus
29013
Sat Feb 23, 2008 9:55 amzzzzrrr
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