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Logging/debugging

 
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larsivi
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Joined: 27 Mar 2004
Posts: 453
Location: Trondheim, Norway

PostPosted: Sun May 30, 2004 3:06 am    Post subject: Logging/debugging Reply with quote

I suggest that we use Mango.log or similar to log and debug Sinbad.

To keep it easy for the application programmer to use Sinbad and find problems, everything that can cause problems, or be due to a problem in application code should be logged when in a debug build.

Examples:

defaultNumMipMaps property in TextureManager should warn or inform if it is set to the same value as it already was. It should exit with an error if an illegal or unsupported value is used.

I also think that mango.log (or at least log4j) can be used to create calltraces.
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