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skyfex
Joined: 27 Apr 2007 Posts: 6
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Posted: Sat Jan 26, 2008 1:44 pm Post subject: Problems compiling DerelictGL with extensions |
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Hi
I'm trying to use OpenGL extensions, but I've run into a problem. When trying to compile my project, I get the error:
Code: | OPTLINK (R) for Win32 Release 8.00.1
Copyright (C) Digital Mars 1989-2004 All rights reserved.
objs\color_buffer_float.obj(color_buffer_float)
Error 42: Symbol Undefined _D8derelict6opengl9extension6loader13glBindExtFuncFPPvAaZb
--- errorlevel 1 |
It looks as if derelict.opengl.extension.loader is compiled and included in the linker..
Does anyone have an idea of what's happening? |
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skyfex
Joined: 27 Apr 2007 Posts: 6
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Posted: Tue Jan 29, 2008 9:09 am Post subject: |
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It seems that its Poseidon thats causing the problems. Building with bud works flawlessly. |
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aldacron
Joined: 05 May 2004 Posts: 1322 Location: Seoul, South Korea
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Posted: Thu Jan 31, 2008 11:15 pm Post subject: |
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Sorry I didn't reply to this when you first posted. I've been tied up again. Glad you worked it out though _________________ The One With D | The One With Aldacron | D Bits |
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