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MM
Joined: 13 Jun 2006 Posts: 60
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Posted: Wed Mar 19, 2008 10:36 pm Post subject: strange bug |
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I know this isn't going to look too usefull but it happened three times to me now so I'll just post what I know.
the problem is this: bud (using poseidon and D1.023) seems to compile an older version of my project.
I have no clue as to how this is possible but it starts with running into some bug and no change to my code seems to make any difference till the point that I remove the most basic parts and it still compiles the same. After this I notice my firewall isn't reporting any change to the .exe as well.
After some time it seems to work again.
Just now it happened again so I tried to do stuff a bit more scientific.
I recorded the size of the .exe after each of these operations:
compile with bud
change code and compile again
deleting the .obj file of the changes source and compile again
delete main.obj and compile again
All the sizes were the same(any my firewall reported no change as well)
I seems to randomly start working correct again.
I now use -full -cleanup and hope this helps.
Is this a problem on my computers part? Or am I just going maD"> |
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Derek Parnell
Joined: 22 Apr 2004 Posts: 408 Location: Melbourne, Australia
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Posted: Tue Mar 25, 2008 1:27 am Post subject: Re: strange bug |
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MM wrote: | I know this isn't going to look too usefull but it happened three times to me now so I'll just post what I know. |
I assume you are using the windows version.
You could look at the .ksp file it generates to see exactly what it is passing to DMD and the .lsp file to see what it is passing to the linker. That might give us a clue.
But in order to get some better details, try using the -V option. This gives an enormous amount of verbose information, but it does give precise details about what Bud is actually doing and why. _________________ --
Derek
skype name: derek.j.parnell |
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MM
Joined: 13 Jun 2006 Posts: 60
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Posted: Tue Mar 25, 2008 3:39 pm Post subject: |
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Ok, I'll try that and see if I can isolate the problem. |
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