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zzzzrrr
Joined: 17 Feb 2007 Posts: 139 Location: Washington, DC
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Posted: Sun Feb 22, 2009 11:00 am Post subject: Bug Fixes |
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Hi, Guys.
I fixed a few bugs in the broad phase collision detection which should speed up the engine quite nicely... Changes have been committed to the trunk...
Last edited by zzzzrrr on Thu Feb 26, 2009 10:40 am; edited 1 time in total |
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SirAlaran
Joined: 19 Feb 2007 Posts: 84 Location: Silicon Valley
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Posted: Sun Feb 22, 2009 3:12 pm Post subject: Re: Bug Fixes |
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zzzzrrr wrote: | Hi, Guys.
I fixed a few bugs in the broad phase collision detection which should speed up the engine quite nicely... Changes have been committed to the trunk... |
Nice to see that you're still around. I've been meaning to ask you, have you found anything wrong/inaccurate in the documentation that I added? (I did most of that in gaps of time between classes, and some of it based on guesses.) _________________ Current projects: Project Fermitas, Arctographer tile map editor, Arclib game library.
Gentoo | Textadept |
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zzzzrrr
Joined: 17 Feb 2007 Posts: 139 Location: Washington, DC
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Posted: Sun Feb 22, 2009 5:33 pm Post subject: Re: Bug Fixes |
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SirAlaran wrote: | I've been meaning to ask you, have you found anything wrong/inaccurate in the documentation that I added? (I did most of that in gaps of time between classes, and some of it based on guesses.) |
So far so good! Thanks for the help, and keep it coming! |
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