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DSSS Install?

 
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zane.sims



Joined: 07 Aug 2007
Posts: 40

PostPosted: Mon Dec 15, 2008 5:58 am    Post subject: DSSS Install? Reply with quote

Hello,

When I tried to get Yage via 'dsss net install yage', I got the following erratic output:

Code:
yage\core\plane.d(29): no identifier for declarator v
yage\core\plane.d(29): semicolon expected, not ')'
Command C:\d\dsss\bin\rebuild.exe returned with code 1, aborting.
Error: Command failed, aborting.


Is DSSS a currently supported method of installing Yage?

Thanks a lot,
Zane
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JoeCoder



Joined: 29 Oct 2005
Posts: 294

PostPosted: Tue Dec 16, 2008 6:13 pm    Post subject: Reply with quote

I plan to look into DSSS eventually, but right now I don't know much about it. For now, the instructions on this page should get you going.

I find it odd that you're actually getting a parsing compile error instead of a linking or file-not-found error.


Last edited by JoeCoder on Tue Dec 16, 2008 7:52 pm; edited 1 time in total
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zane.sims



Joined: 07 Aug 2007
Posts: 40

PostPosted: Tue Dec 16, 2008 7:51 pm    Post subject: Reply with quote

Hey,

Thanks for the reply. I don't know a LOT about DSSS myself, but I can say that I find it a very useful tool. By the way, I like the API layout of YAGE so far and look forward to digging deeper into the source code very soon. Seems like a nice project.

Laters,
Zane
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clayasaurus



Joined: 21 May 2004
Posts: 857

PostPosted: Wed Jan 21, 2009 10:11 pm    Post subject: Reply with quote

If you want, I could help make yage more dsss friendly. For one thing, you wouldn't need to put the derelict files in your trunk, as dsss will read your source and download derelict for the end user. Similarly, any DSSS D project using yage would get yage downloaded automatically.

~ Clay
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JoeCoder



Joined: 29 Oct 2005
Posts: 294

PostPosted: Sat Jan 24, 2009 12:37 am    Post subject: Reply with quote

Sure, that'd be great. It just needs the single Dsss.conf, doesn't it?

My custom build script currently checks for the existence of a derelict-compiler-os.lib and if it doesn't exist, compiles the derelict source into that lib if it doesn't exist. It then compiles the source together with that lib, performs a few custom steps for documentation, and then links it all together.

I realize that I could've probably got dsss to do most or all of that, but I've always been a fan of minimal build requirements. That's probably why I was so stubborn about switching to Tango. It also prevents any changes in derelict from breaking my own build, so I would still like to keep my current build method.

Dsss would still be a great additional option though, since it's the preferred build tool of so many. I gave you svn access in case you need it.
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clayasaurus



Joined: 21 May 2004
Posts: 857

PostPosted: Thu Mar 19, 2009 10:17 am    Post subject: Reply with quote

Sorry haven't had time for this yet, but will keep in mind.
~ Clay
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Tanukisan



Joined: 27 Jun 2009
Posts: 13

PostPosted: Tue Jul 28, 2009 5:12 pm    Post subject: Reply with quote

zane.sims I do like your signature honto da ( sry don't have time to turn vista to japanese ) lack of time Rolling Eyes
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