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enet binding

 
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awishformore



Joined: 03 Sep 2008
Posts: 17

PostPosted: Tue Jul 27, 2010 1:20 pm    Post subject: enet binding Reply with quote

Hello there.

After reading through the enet binding from the dnet project, I found quite a few functions/features/struct members to be missing. At this point, I just modified the dnet binding to include those, but I will soon start a complete rewrite of the binding from .h source to be sure that everything is completely included.

Would you be interested in adding the finished binding to derelict after due review? I would gladly offer it.

Also, I did an sqlite binding already. I'm not sure if that one fits in quite as well with the theme of derelict, but I know of at least a few game titles that use it.

Let me know what you think.

/Max
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aldacron



Joined: 05 May 2004
Posts: 1322
Location: Seoul, South Korea

PostPosted: Sat Jul 31, 2010 7:21 am    Post subject: Reply with quote

Yes, I would be interested in adding an enet binding at some point. sqlite I'd have to think about.
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