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I suggest we provide cross-links between our projects.

 
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Don Clugston



Joined: 05 Oct 2005
Posts: 91
Location: Germany (expat Australian)

PostPosted: Wed Mar 22, 2006 4:23 am    Post subject: I suggest we provide cross-links between our projects. Reply with quote

Mathextra is for mathematical, engineering and science applications, with an emphasis on accuracy; Helix seems to be primarily for graphics/movement applications, with an emphasis on speed. Would you agree with this?

If so, we could put links to each others projects on the front page of each wiki, to direct users to the right place. And to make it clear that they are complementary, not competing libraries.

Fortunately, we've managed to avoid duplicating each other's work so far.
I like your code, BTW. And your name's much better than mine <g>.
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nail



Joined: 30 Jun 2004
Posts: 18
Location: Krasnoznamensk, Moscow region, Russia

PostPosted: Wed Mar 22, 2006 5:06 am    Post subject: Reply with quote

Quote:
Mathextra is for mathematical, engineering and science applications, with an emphasis on accuracy; Helix seems to be primarily for graphics/movement applications, with an emphasis on speed. Would you agree with this?


Yep, that's true. Actualy I plan to include all stuff that is useful while developing 3D apps, and I'm guided by real experience of developing commercial AAA game, so only vital routines will be added.

Quote:
If so, we could put links to each others projects on the front page of each wiki, to direct users to the right place. And to make it clear that they are complementary, not competing libraries.


With great pleasure. However my productiveness is far lower than your's one. Last time I have very few time for D hobby programming. So helix can be some dis-advertisment for math-extra Smile. Anyway I'll put link to mathextra to my wiki.

Quote:
Fortunately, we've managed to avoid duplicating each other's work so far


For now, when helix has 3 modules, yes Smile.

Quote:
I like your code, BTW. And your name's much better than mine <g>.


Thanx, but your name is self-determinate. Could anyone tell me what this "<g>" is. I saw it many times in NG posts, but couldn't find what does it mean Smile.
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Don Clugston



Joined: 05 Oct 2005
Posts: 91
Location: Germany (expat Australian)

PostPosted: Wed Mar 22, 2006 5:46 am    Post subject: Reply with quote

Cool!

Quote:

Thanx, but your name is self-determinate. Could anyone tell me what this "<g>" is. I saw it many times in NG posts, but couldn't find what does it mean


It's short for "grin". Same as smile Smile.
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kylefurlong



Joined: 16 Nov 2005
Posts: 29

PostPosted: Wed Mar 22, 2006 6:31 pm    Post subject: Reply with quote

this confused me for a while too, who originated the <g> syntax? I've never seen it anywhere else besides the D community.
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