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DMud, anyone?

 
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Create a new Multi-User Dungeon game called DMud?
No way!
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Yeah, why not?
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Total Votes : 3

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WhiteKnight



Joined: 17 Aug 2005
Posts: 2

PostPosted: Wed Aug 17, 2005 2:56 pm    Post subject: DMud, anyone? Reply with quote

Has anyone here ever played a Multi-User Dungeon game? They are a text type adventure game played via telnet. I am interested in programming such a game in the D language, called DMud or something like that. If there is any other interest, we can start a project on this site.

Anybody interested?

WhiteKnight
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Derek Parnell



Joined: 22 Apr 2004
Posts: 408
Location: Melbourne, Australia

PostPosted: Wed Aug 17, 2005 4:13 pm    Post subject: Re: DMud, anyone? Reply with quote

WhiteKnight wrote:
I am interested in programming such a game in the D language, called DMud or something like that.


As for a name, how about Muddee or variations on that theme. Wink

WhiteKnight wrote:
If there is any other interest, we can start a project on this site.

Anybody interested?


Yes. I love text adventures, and I've written some (single-user) ones already. A multi-user one would be a great diversion.
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pragma



Joined: 28 May 2004
Posts: 607
Location: Washington, DC

PostPosted: Wed Aug 17, 2005 7:16 pm    Post subject: Reply with quote

A Mud? I used to code on a *heavily* modified PennMUSH, a long time ago.

You'll get my support on one condition: implement something easier to use/read/maintain than MUSHcode. Please! Very Happy

(seriously though, these are always fun to write. Go for it!)
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WhiteKnight



Joined: 17 Aug 2005
Posts: 2

PostPosted: Thu Aug 18, 2005 3:45 pm    Post subject: How about MUDDL? Reply with quote

OK, I came up with MUDDL (said like "muddle") which is Multi User Dungeon in D Language.

I also started a new Wiki to design and document the program. The new wiki is located at http://www.interlang.org/muddl/wiki/index.php/Main_Page. Once the design starts to take shape, then I'll e-mail the admins here to create a project. Of course, it's a Wiki so you are all welcome to sign up and put in your 2 cents worth.

Thanks for the ideas and comments. Very Happy
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aldacron



Joined: 05 May 2004
Posts: 1322
Location: Seoul, South Korea

PostPosted: Thu Aug 18, 2005 5:18 pm    Post subject: Reply with quote

I've been toying around with an idea for a D MUD for a while now. I just haven't had the time to pursue it. Good luck with this!
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csauls



Joined: 27 Mar 2004
Posts: 278

PostPosted: Tue Aug 23, 2005 11:22 pm    Post subject: Reply with quote

I'd been wanting to write a D-based MUD/MUVE server myself, and toyed around with a number of ideas. I may just have to contribute to this project. (And MUDDL/"Muddle" is a darn cute name.)
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wyrmchild



Joined: 27 May 2006
Posts: 12
Location: Europe

PostPosted: Sat Jul 01, 2006 7:31 am    Post subject: Reply with quote

I don't care what name will be, but I vote for the driver to be something similar to LPMUD's (hardcoding is so wrong) :D

And yes, the thread was long dead...
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csauls



Joined: 27 Mar 2004
Posts: 278

PostPosted: Wed Sep 13, 2006 12:52 am    Post subject: Reply with quote

The thread is dead, and I believe Muddle is as well, but the general idea is not if you're interested. My own attempt-in-progress takes a MOO approach, however.

Project page:
http://sourceforge.net/projects/neomoo

Object format (current):
http://sourceforge.net/docman/display_doc.php?docid=34572&group_id=96644
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Derek Parnell



Joined: 22 Apr 2004
Posts: 408
Location: Melbourne, Australia

PostPosted: Wed Sep 13, 2006 7:12 pm    Post subject: Reply with quote

csauls wrote:
The thread is dead, and I believe Muddle is as well, but the general idea is not if you're interested. My own attempt-in-progress takes a MOO approach, however.

Project page:
http://sourceforge.net/projects/neomoo

Object format (current):
http://sourceforge.net/docman/display_doc.php?docid=34572&group_id=96644


I'm still watching this idea. I'm too busy to get involved yet but I'll be keeping up to date with your project. Smile
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