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Ported a version of Spout game to D.

 
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quartz



Joined: 02 Jul 2006
Posts: 35
Location: Florida, US

PostPosted: Mon Jul 03, 2006 5:25 pm    Post subject: Ported a version of Spout game to D. Reply with quote

Greetings fellow Derelicts,

I just finished porting a simple yet easy to play game called "spout" to (D)erelict/SDL/OpenGL: http://distanthumans.info/programming/D/spout/spout.php

It is my first time working with D and Derelict and I must say aldacron and gang have done a great job. The binary is for Ubuntu but I sure, using the "build" tool, that it will compile for windows.

The game is simple, see how high you can go in 60 seconds. The game uses particle systems with VertexArrays and performs smoothly (less than 1.0ms per frame -- without VAs it was taking about 6ms.

Anyway, I am now going to port my work-in-progress Bosconian clone over to D and hope to post here. I am not sure if I will spend the time to port my java version of StarCastle over though as I want to start on OmegaRace next.

-Will.
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Crispy



Joined: 26 Nov 2005
Posts: 67

PostPosted: Wed Jul 05, 2006 12:06 am    Post subject: Reply with quote

Awesome! Nice work.

The way the exhaust clears the terrain reminds me of that old DOS game Liero, if you've seen it... it was sort of like Worms, but real-time rather than turn-based. Ahh, fond memories... it was one of the few games that we could play during class in high school, since nothing else ran on the school computers. Razz

I compiled it on Windows and it worked flawlessly first time; so that bodes well for my planned port of my Derelict game from Windows to Linux. Smile
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quartz



Joined: 02 Jul 2006
Posts: 35
Location: Florida, US

PostPosted: Thu Jul 06, 2006 5:54 pm    Post subject: Reply with quote

Thank Cripsy,

I had fun translating it to D. I wasn't sure if it would work under windows. The windows code was copy and pasted so I wasn't sure if it would work. Wink.

-Will.
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