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Request: FOX toolkit bindings/interface

 
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wyrmchild



Joined: 27 May 2006
Posts: 12
Location: Europe

PostPosted: Sat Jul 01, 2006 7:33 am    Post subject: Request: FOX toolkit bindings/interface Reply with quote

Subject says it all.

http://www.fox-toolkit.org/
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brad
Site Admin


Joined: 22 Feb 2004
Posts: 490
Location: Atlanta, GA USA

PostPosted: Sat Jul 01, 2006 8:53 am    Post subject: Reply with quote

meaning you want to host this project on dsource, you have a name for it, and are ready to commit some code?
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wyrmchild



Joined: 27 May 2006
Posts: 12
Location: Europe

PostPosted: Sat Jul 01, 2006 10:47 am    Post subject: Reply with quote

No, I was requesting someone to provide them :)

As an afterthought, I'm not sure this is proper section in the forum for such requests. If there even is a section for 'em.
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drung



Joined: 07 Nov 2006
Posts: 8
Location: Curitiba, ParanĂ¡, Brazil

PostPosted: Tue Nov 07, 2006 3:38 pm    Post subject: Just a suggestion... Reply with quote

Fox Toolkit is an object oriented API developed in C++. Well, I think that in such case, a best solution is to port - yes, re-write - everything in D.

It's require a skilled D programmer. Unfortunetly I'm not a valid candidate at this moment. Laughing

One another thing to think about this subject is a well cordenated team to create some bindings to the more low level GUI API's on the various OS's and then make a unique and portable object oriented GUI API totally in D.

Well, the title was "Just a suggestion..." Very Happy

[]'s
Drung
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clayasaurus



Joined: 21 May 2004
Posts: 857

PostPosted: Tue Nov 07, 2006 3:58 pm    Post subject: Reply with quote

Ask these guys to do it for you http://dsource.org/projects/bcd
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dan.lewis



Joined: 21 Feb 2007
Posts: 69
Location: Canada

PostPosted: Wed Mar 28, 2007 1:36 pm    Post subject: Binding C++ stuff to D Reply with quote

Binding C++ stuff to D is a serious pain in the ass. The only other language that's more difficult that I can think of is Lisp.

Why? C++ mangles names, making it painful to bind to the .OBJ files, C++ is a brutally hideous language to lex and parse, so having an extern(C++) would be even more sickening to attempt...

unless Walter used a similar strategy for his C++ and D AST, in which case... it could be comparably easy?

Regardless, I'm finding it's difficult to use C++ libraries, like Ogre, DirectFB, and others, that I really really want.
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nop
nop ; problem solved
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