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Brian
Joined: 08 Mar 2007 Posts: 13 Location: Talent, OR
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Posted: Fri Apr 20, 2007 3:13 pm Post subject: Code::Blocks configuration |
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Can anyone give me, or point me to directions for setting up Code::Blocks to use the DMD (on Windows) and GDC (on Mac) compilers. Installing the IDE was easy, and I see a lot of people using it for their D development, but I can't find instructions on how to setup the compilers, syntax highlighting, and debugging specifically for D.
Thanx
Brian |
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jcc7
Joined: 22 Feb 2004 Posts: 657 Location: Muskogee, OK, USA
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Posted: Fri Apr 20, 2007 3:29 pm Post subject: Re: Code::Blocks configuration |
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Brian wrote: | Can anyone give me, or point me to directions for setting up Code::Blocks to use the DMD (on Windows) and GDC (on Mac) compilers. Installing the IDE was easy, and I see a lot of people using it for their D development, but I can't find instructions on how to setup the compilers, syntax highlighting, and debugging specifically for D.
Thanx
Brian |
I haven't tried using Code::Blocks in a few weeks, so I can't remember what I thought of it other than it's too complicated to meet my programming needs right now, but I'm sure someone out there can help you.
There are a couple Wiki4d pages about Code::Blocks: EditorSupport/CodeBlocks and CodeBlocks, but I don't know if either will be helpful for you.
Have you installed a nightly build? I don't think the D features aren't available in any versions of Code::Blocks that have been released yet. Older versions won't have any D support at all.
Also, you might get some help from someone in the digitalmars.D.debugger newsgroup, since DDBG works with Code::Blocks to some extent. |
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Brian
Joined: 08 Mar 2007 Posts: 13 Location: Talent, OR
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Posted: Fri Apr 20, 2007 5:08 pm Post subject: Got it... |
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Ok, thanx. That answers my question. I need to use one of the nightly builds.
Brian |
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zzzzrrr
Joined: 17 Feb 2007 Posts: 139 Location: Washington, DC
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Posted: Mon Apr 23, 2007 12:14 pm Post subject: Re: Code::Blocks configuration |
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Brian wrote: | Can anyone give me, or point me to directions for setting up Code::Blocks to use the DMD (on Windows) and GDC (on Mac) compilers. Installing the IDE was easy, and I see a lot of people using it for their D development, but I can't find instructions on how to setup the compilers, syntax highlighting, and debugging specifically for D.
Thanx
Brian |
You may want to also check out GVIM. It has syntax highlighting support for D. It works very well for me in conjunction with DSSS.....
http://www.vim.org
-Mason |
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Brian
Joined: 08 Mar 2007 Posts: 13 Location: Talent, OR
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Posted: Mon Apr 23, 2007 4:32 pm Post subject: GVIM on OS/X... |
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I haven't foung GVIM on the VIM website. What's the difference between GVIM and VIM? Does regular VIM have D Syntax Highlighting, or do you have to add a highlighting file?
Also, what are you using for debugging? I originally asked about XCode because I'd like to use that if possible, but I could go more Unix-y and use DDD or something.
Brian |
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MyronAlexander
Joined: 11 Jan 2007 Posts: 9
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Posted: Wed Apr 25, 2007 7:15 pm Post subject: |
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Brian.
GVim is "graphical" Vim and, depending on the distribution, is either bundled with Vim, or is a separate executable. Best read the distribution blurb for more information.
GVim and Vim are pretty much identical except that GVim spawns a window and allows for menus and a few additional mouse features.
Note that unless you have used Vim before, it can be quite daunting as it is a powerful, but not so user-friendly, editor.
I use (G)Vim 7 and it has built in highlighting for D.
For debugging, I use WinDbg (on windows) I have not tried D on Linux yet.
There is also Ddbg but I have not tried it yet.
Regards,
Myron. |
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