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mp4
Joined: 22 Jun 2007 Posts: 19
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Posted: Tue Nov 20, 2007 8:57 am Post subject: Demo stops with error |
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Hi!
I tried your demo..
This is what I get
D:\m\d>F:\install\build\bud_win_3.04.exe d:\libs\yage3d\trunk\src\demo1\main.d -DCPATHd:\standalone\dmd\bin gdi32.lib -Id:\libs\derelict\trunk\derelictGL\ -Id:\libs\derelict\trunk\derelictutil\ -Id:\libs\derelict\trunk\derelictsdl\ -ID:\libs\yage3d\trunk\src\ -exec
Error: The path 'fx/smoke.xml' could not be resolved.
GL_ARB_multitexture support enabled.
GL_ARB_shader_objects support enabled.
GL_ARB_vertex_buffer_object support enabled.
Yage has been initialized.
Files are up to date, no build required.
What is your recommendation? |
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mp4
Joined: 22 Jun 2007 Posts: 19
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Posted: Wed Nov 21, 2007 2:51 am Post subject: |
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Meanwhile I figured it out.
To run the demo , one needs something like this:
set path=D:\libs\yage3d\trunk\bin;D:\libs\yage3d\trunk\res
d:
cd D:\libs\yage3d\trunk\res
F:\install\build\bud_win_3.04.exe d:\libs\yage3d\trunk\src\demo1\main.d -DCPATHd:\standalone\dmd\bin gdi32.lib -Id:\libs\derelict\trunk\derelictGL\ -Id:\libs\derelict\trunk\derelictutil\ -Id:\libs\derelict\trunk\derelictsdl\ -ID:\libs\yage3d\trunk\src\ -exec
The current directory has to be res. That was the problem.
Demo looks medium good. It has a problem that it is jerky.... |
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