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OpenGL widget -- New and Improved

 
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baxissimo



Joined: 23 Oct 2006
Posts: 241
Location: Tokyo, Japan

PostPosted: Sat Sep 29, 2007 1:37 am    Post subject: OpenGL widget -- New and Improved Reply with quote

Does DFL have any way to create an OpenGL widget, like Qt's QGLWidget or wxWidgets' wxGLCanvas classes?

Last edited by baxissimo on Sun Sep 30, 2007 12:44 am; edited 1 time in total
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baxissimo



Joined: 23 Oct 2006
Posts: 241
Location: Tokyo, Japan

PostPosted: Sat Sep 29, 2007 8:34 am    Post subject: Re: OpenGL widget Reply with quote

baxissimo wrote:
Does DFL have any way to create an OpenGL widget, like Qt's QGLWidget or wxWidgets' wxGLCanvas classes?


For anyone else who wonders about this in the future there is a primitive OpenGL demo that I found here: http://wiki.dprogramming.com/Dfl/GlControl

That's enough to get me going.
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baxissimo



Joined: 23 Oct 2006
Posts: 241
Location: Tokyo, Japan

PostPosted: Sun Sep 30, 2007 12:53 am    Post subject: New and improved Reply with quote

I made some improvements to the GLControl example in add-ons.

See http://wiki.dprogramming.com/Dfl/GlControl
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Chris Miller



Joined: 27 Mar 2004
Posts: 514
Location: The Internet

PostPosted: Tue Oct 02, 2007 12:44 am    Post subject: Re: New and improved Re: OpenGL widget Reply with quote

baxissimo wrote:
I made some improvements to the GLControl example in add-ons.

See http://wiki.dprogramming.com/Dfl/GlControl


Looking good, thanks
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