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Blaze 0.6

 
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zzzzrrr



Joined: 17 Feb 2007
Posts: 139
Location: Washington, DC

PostPosted: Tue Feb 26, 2008 11:34 am    Post subject: Blaze 0.6 Reply with quote

Blaze 0.6 has been released. The code has been optimized for D, and all known bugs have been fixed. Enjoy!!!

The next step will be to implement joints.

If anyone is interested in creating cool demos please let me know so I can add them to the downloads section: http://www.dsource.org/projects/blaze/browser/downloads

Also, if you plan on using Blaze in your project please let us know! Feedback is a good thing! Very Happy

Mason
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clayasaurus



Joined: 21 May 2004
Posts: 857

PostPosted: Tue Feb 26, 2008 12:51 pm    Post subject: Reply with quote

Nice!

~ Clay
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SirAlaran



Joined: 19 Feb 2007
Posts: 84
Location: Silicon Valley

PostPosted: Tue Feb 26, 2008 2:48 pm    Post subject: Re: Blaze 0.6 Reply with quote

zzzzrrr wrote:
Blaze 0.6 has been released. The code has been optimized for D, and all known bugs have been fixed. Enjoy!!!

The next step will be to implement joints.

If anyone is interested in creating cool demos please let me know so I can add them to the downloads section: http://www.dsource.org/projects/blaze/browser/downloads

Also, if you plan on using Blaze in your project please let us know! Feedback is a good thing! Very Happy

Mason


My work porting 0.6 to Phobos is almost done. I'm trying to get the demos to compile right now. The compiler is being an idiot and saying that AABB doesn't have a min or a max attribute. That's obviously false. I'll try compiling on my desktop when I get home tonight.
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zzzzrrr



Joined: 17 Feb 2007
Posts: 139
Location: Washington, DC

PostPosted: Wed Feb 27, 2008 10:08 pm    Post subject: New Demos Reply with quote

New demos have been posted:
http://www.dsource.org/projects/blaze/browser/downloads


How's that for fast?
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SirAlaran



Joined: 19 Feb 2007
Posts: 84
Location: Silicon Valley

PostPosted: Fri Feb 29, 2008 12:52 am    Post subject: Reply with quote

Phobos port of Blaze updated to 0.6:

http://dsource.org/projects/blaze/browser/branches/blaze06phobos
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zzzzrrr



Joined: 17 Feb 2007
Posts: 139
Location: Washington, DC

PostPosted: Fri Feb 29, 2008 2:38 pm    Post subject: Almost there.... Reply with quote

I've completed all the major features of Blaze! All the joints are working and the engine is fairly good to go... I would venture to say that it's almost ready for release 1.0. As far as the library features are concerned, I probably have a lot of work to do: documentation, understandable variable names, better use of public, private, etc... Before I release 1.0 thought, I would like to have a set of extremely cool demos in order to draw more interest....

Now I can finally play around with more advanced collision detection (CCD) and possibly other features soon.....

Check out the new demos I've posted in the downloads section:
http://www.dsource.org/projects/blaze/browser/downloads

You can drive the buggy around with arrows.

Mason
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zzzzrrr



Joined: 17 Feb 2007
Posts: 139
Location: Washington, DC

PostPosted: Fri Feb 29, 2008 3:16 pm    Post subject: Contact Information Reply with quote

I forgot to mention that you can see contact information in the demo by pressing "SPACE"

Mason
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