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aldacron
Joined: 05 May 2004 Posts: 1322 Location: Seoul, South Korea
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Posted: Tue Feb 03, 2009 12:08 pm Post subject: DerelictGL Update |
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I was possessed by demons tonight and got all of DerelictGL, including the extension loaders, updated to use the non-typedefed function pointer syntax. Not only does this mean that I will not be waking up in 3 hours to go hiking as I had originally planned, it also means the compiled library has shrunk from 1.67mb to 883kb in size (as reported by Windows Explorer).
I can tell you that it compiles fine and that DerelictGL.load, at least, executes successfully (all on Windows). I've done no testing beyond that, so if any of the extensions are broken, or something else is borked at runtime, please let me know. _________________ The One With D | The One With Aldacron | D Bits |
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Lutger
Joined: 25 May 2006 Posts: 91
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Posted: Fri Feb 06, 2009 5:19 am Post subject: |
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That's great, thanks!
glx.d is broken for D1, problem is lines 104-106 where the function types return 'const char*' instead of char* |
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aldacron
Joined: 05 May 2004 Posts: 1322 Location: Seoul, South Korea
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