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DScript Engine

 
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dan.lewis



Joined: 21 Feb 2007
Posts: 69
Location: Canada

PostPosted: Wed Feb 21, 2007 6:50 pm    Post subject: DScript Engine Reply with quote

Hi guys,

I've been working on a new version of DMDScript. I used the source provided by Walter, some from Walnut, some from Carlos and JCC.

It's basically DMDScript 1.13 after:
1) pretty-printed
2) source cleaned up
3) moved into a folder structure
4) ActiveXObject is being worked on (and mostly works)

I figured dsource.org was the appropriate place to put such an engine. It's open sourced under the GPL v2, which is legal and appropriate.

Uh, yeah. So gimme a project and I'll hook everyone up with the source and such.
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dan.lewis



Joined: 21 Feb 2007
Posts: 69
Location: Canada

PostPosted: Thu Feb 22, 2007 9:20 am    Post subject: Reply with quote

Question
About how long can I expect it to take to get a project, so that I may release working source code under the GPL?
Question

No offense, just an honest question, so that I know the answer.
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jcc7



Joined: 22 Feb 2004
Posts: 657
Location: Muskogee, OK, USA

PostPosted: Thu Feb 22, 2007 11:18 am    Post subject: Reply with quote

dan.lewis wrote:
Question
About how long can I expect it to take to get a project, so that I may release working source code under the GPL?
Question
Brad has to push some buttons to set up your account. I don't think it takes long, but he's the only one who can do it. You might be able to get a quicker response if you send him a PM.

By the way, he's probably going to to ask you what name you want for your project. Is it "DScript" or "DScriptEngine" or something else? I just happened to notice that googling "DScript" gave a variety of unrelated pages, so I don't know if that's the best name. But I'm not any good at coming up with names. Sad

Or you might just ask to take over the Walnut project. I don't think anyone will fight you for the vacant Walnut project administrator job.
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dan.lewis



Joined: 21 Feb 2007
Posts: 69
Location: Canada

PostPosted: Thu Feb 22, 2007 12:14 pm    Post subject: Reply with quote

I think I'd have to get Carlos' okay for that one, it was his baby (I think).

Also, my engine goes well outside the bounds of what Carlo's was working on. Mine's a drop-in replacement for dmdscript by Walter, instead of an extension.

I suppose though, that it serves much the same purpose. With Carlos' OK, I'd be happy to go through and rename the engine Walnut and get that moved into the active category.

Now to track down Carlos, then Brad...
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Carlos



Joined: 19 Mar 2004
Posts: 396
Location: Canyon, TX

PostPosted: Thu Feb 22, 2007 12:33 pm    Post subject: Reply with quote

I was actually going to suggest that, but I didn't know how Dan would take it.
About the scope of the project, you might as well create a branch for the existing code, so there won't be any confusion. In any case, I don't see how your DScript Engine and Walnut are that different, but it is going to be your project, so you can do with it whatever you want.
In short, go ahead.
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jcc7



Joined: 22 Feb 2004
Posts: 657
Location: Muskogee, OK, USA

PostPosted: Thu Feb 22, 2007 12:33 pm    Post subject: Reply with quote

dan.lewis wrote:
I think I'd have to get Carlos' okay for that one, it was his baby (I think).
I guess that's probably a good idea -- even though he declared that he lost interest in running the project.

dan.lewis wrote:
Also, my engine goes well outside the bounds of what Carlo's was working on. Mine's a drop-in replacement for dmdscript by Walter, instead of an extension.
Yeah, I didn't mean to imply that your project is exactly the same idea as Walnut.

dan.lewis wrote:
I suppose though, that it serves much the same purpose. With Carlos' OK, I'd be happy to go through and rename the engine Walnut and get that moved into the active category.

Now to track down Carlos, then Brad...
Actually, since Brad would still need to "Trac-ify" Walnut, it might be easier for everyone to just create a new project. Anyway, that's for you and Brad to decide.
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dan.lewis



Joined: 21 Feb 2007
Posts: 69
Location: Canada

PostPosted: Thu Feb 22, 2007 12:38 pm    Post subject: Reply with quote

Quote:
Yeah, I didn't mean to imply that your project is exactly the same idea as Walnut.
I know.

Quote:
Actually, since Brad would still need to "Trac-ify" Walnut, it might be easier for everyone to just create a new project. Anyway, that's for you and Brad to decide.
I'd be happy to take up Walnut for a name. If Brad doesn't mind moving the forum, and trackifying it.

Yeah, this could be pretty cool. Can I get the same pretty screen as the Tango project is using? Smile

Now it's all up to Brad. Razz
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dan.lewis



Joined: 21 Feb 2007
Posts: 69
Location: Canada

PostPosted: Fri Feb 23, 2007 7:43 am    Post subject: Reply with quote

Still waiting for Brad to log on.

"I hereby mark him inactive!" Razz
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brad
Site Admin


Joined: 22 Feb 2004
Posts: 490
Location: Atlanta, GA USA

PostPosted: Fri Feb 23, 2007 9:48 am    Post subject: Reply with quote

a PM to you should have arrived last nite. The Walnut project is trac-ified, and is yours.

BA
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dan.lewis



Joined: 21 Feb 2007
Posts: 69
Location: Canada

PostPosted: Fri Feb 23, 2007 12:40 pm    Post subject: Reply with quote

Thanks Brad.
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