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/******************************************************************************* |
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copyright: Copyright (c) 2008 Matthias Walter. All rights reserved |
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authors: Matthias Walter, Andreas Hollandt |
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*******************************************************************************/ |
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module lua.error; |
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private import lua.lua; |
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private import lua.lauxlib; |
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private import lua.data; |
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private import lua.state; |
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private import lua.utils : strlenz, int2string; |
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/******************************************************************************* |
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LuaActivationRecords contain information about running functions. This |
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is useful for debugging purposes. |
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|
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*******************************************************************************/ |
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|
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class LuaActivationRecord |
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{ |
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/// Code type of activation records |
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|
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public enum CodeType : int |
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{ |
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LUA, |
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C, |
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MAIN, |
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TAIL |
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} |
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/// Name type of activation records |
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enum NameType : int |
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{ |
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GLOBAL, |
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LOCAL, |
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METHOD, |
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FIELD, |
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UPVALUE, |
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UNKNOWN |
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} |
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|
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/*************************************************************************** |
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|
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Converts the given string into a Code type. |
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|
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Params: |
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str = String representation of the Code type |
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|
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***************************************************************************/ |
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|
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private static CodeType parseCodeType (char[] str) |
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{ |
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switch (str) |
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{ |
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case "Lua": return CodeType.LUA; |
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case "C": return CodeType.C; |
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case "main": return CodeType.MAIN; |
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case "tail": return CodeType.TAIL; |
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default: throw new LuaFatalException (str ~ " is an invalid LuaCodeType."); |
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} |
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} |
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/*************************************************************************** |
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|
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Converts the given Code type into its string representation. |
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|
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Params: |
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code_type = Code type |
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|
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***************************************************************************/ |
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|
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public static char[] toString (CodeType code_type) |
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{ |
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switch (code_type) |
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{ |
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case CodeType.LUA: return "Lua"; |
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case CodeType.C: return "C"; |
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case CodeType.MAIN: return "main"; |
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case CodeType.TAIL: return "tail call"; |
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} |
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} |
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|
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/*************************************************************************** |
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|
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Converts the given string into a Name type. |
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Params: |
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str = String representation of the Name type |
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***************************************************************************/ |
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private static NameType parseNameType (char[] str) |
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{ |
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switch (str) |
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{ |
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case "global": return NameType.GLOBAL; |
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case "local": return NameType.LOCAL; |
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case "method": return NameType.METHOD; |
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case "field": return NameType.FIELD; |
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case "upvalue": return NameType.UPVALUE; |
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default: return NameType.UNKNOWN; |
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} |
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} |
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/*************************************************************************** |
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Converts the given Name type into its string representation. |
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Params: |
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name_type = Name type |
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***************************************************************************/ |
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public static char[] toString (NameType name_type) |
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{ |
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switch (name_type) |
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{ |
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case NameType.GLOBAL: return "global"; |
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case NameType.LOCAL: return "local"; |
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case NameType.METHOD: return "method"; |
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case NameType.FIELD: return "field"; |
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case NameType.UPVALUE: return "upvalue"; |
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default: return ""; |
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} |
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} |
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/// Code type |
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private CodeType code_type_; |
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/// Name type |
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private NameType name_type_; |
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/// Name |
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private char[] name_; |
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/// Whether this function was loaded from a file. |
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private bool is_from_file_; |
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/// Source string, containing the source or filename. |
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private char[] source_; |
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/// Start of the definition of this function in the source. |
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private uint definition_start_; |
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/// End of the definition of this function in the source. |
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private uint definition_end_; |
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/// Current line in the source. |
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private int current_line_; |
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/// Number of upvalues of this function. |
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private uint upvalues_; |
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/*************************************************************************** |
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Constructs an activation record which describes one state of a |
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running function. |
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Params: |
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L = Lua state (C) |
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record = Lua debug record (C) |
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|
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***************************************************************************/ |
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package this (lua_State* L, lua_Debug* record) |
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{ |
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// 'n' |
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if (lua_getinfo (L, "n", record) == 0) |
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throw new LuaFatalException ("Unable to get 'name' and 'namewhat' information from activation record."); |
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this.name_ = record.name[0 .. strlenz (record.name)].dup; |
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this.name_type_ = parseNameType (record.namewhat[0 .. strlenz (record.namewhat)]); |
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|
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// 'S' |
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if (lua_getinfo (L, "S", record) == 0) |
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throw new LuaFatalException ("Unable to get 'source', 'short_src', 'linedefined', 'lastlinedefined' and 'whatname' information from activation record."); |
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if (record.source[0] == '@') |
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{ |
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this.is_from_file_ = true; |
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this.source_ = record.source[1 .. strlenz (record.source)].dup; |
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} |
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else |
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{ |
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this.is_from_file_ = false; |
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this.source_ = record.source[0 .. strlenz (record.source)].dup; |
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} |
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this.definition_start_ = record.linedefined; |
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this.definition_end_ = record.lastlinedefined; |
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this.code_type_ = parseCodeType (record.what[0 .. strlenz (record.what)]); |
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|
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if (this.code_type_ == CodeType.C) |
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this.source_ = null; |
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|
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// 'l' |
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if (lua_getinfo (L, "l", record) == 0) |
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throw new LuaFatalException ("Unable to get 'currentline' information from activation record."); |
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this.current_line_ = record.currentline; |
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|
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// 'u' |
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if (lua_getinfo (L, "u", record) == 0) |
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throw new LuaFatalException ("Unable to get 'nups' information from activation record."); |
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this.upvalues_ = record.nups; |
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} |
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/// Returns the Code type of the function. |
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|
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public CodeType codeType () |
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{ |
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return this.code_type_; |
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} |
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|
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/// Returns the Name type of the function. |
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|
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public NameType nameType () |
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{ |
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return this.name_type_; |
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} |
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/// Returns the name of the function. |
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|
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public char[] name () |
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{ |
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return this.name_; |
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} |
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/// Returns true, if and only if the function was defined in a file. |
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public bool isFromFile () |
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{ |
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return this.is_from_file_; |
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} |
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|
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/// Returns the source for the function or the filename, where it was defined. |
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|
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public char[] source () |
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{ |
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return this.source_; |
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} |
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|
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/// Returns the start of the defintion of the function. |
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|
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public uint definitionStart () |
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{ |
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return this.definition_start_; |
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} |
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|
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/// Returns the end of the defintion of the function. |
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|
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public uint definitionEnd () |
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{ |
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return this.definition_end_; |
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} |
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/// Returns the the current line in the function. |
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|
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public int currentLine () |
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{ |
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return this.current_line_; |
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} |
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|
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/// Returns the number of upvalues of the function. |
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|
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public uint upvalues () |
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{ |
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return this.upvalues_; |
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} |
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|
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/// Returns of compact string representation of the information about the function. |
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|
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public char[] toString () |
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{ |
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char[] result = toString (codeType) ~ " function"; |
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|
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if (this.name_ !is null) |
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result ~= " " ~ name ~ ((this.nameType == NameType.UNKNOWN) ? "" : (" (" ~ toString (nameType) ~ ")")); |
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|
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if (codeType != CodeType.C) |
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{ |
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if (isFromFile) |
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result ~= " from file " ~ source; |
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else |
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result ~= " from string \"" ~ source ~ "\""; |
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result ~= ":" ~ int2string (currentLine); |
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} |
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|
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return result; |
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} |
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} |
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|
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/******************************************************************************* |
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|
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LuaCallTrace is a collection of Activation Records which together |
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describe the current call stack. This is useful for debugging purposes |
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| 296 |
to keep track of the function calls. |
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|
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*******************************************************************************/ |
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|
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class LuaCallTrace |
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{ |
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/// List of Activation Records |
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private LuaActivationRecord[] records_; |
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|
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/// Constructs a Call Trace from a given state, gathering all information. |
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|
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public this (LuaState state) |
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{ |
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LuaActivationRecord record; |
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uint level = 0; |
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|
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while ((record = state.getActivationRecord (level)) !is null) |
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{ |
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this.records_ ~= record; |
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level++; |
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} |
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} |
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|
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/// Returns the specified Activation Record from the Call Trace. |
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|
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public LuaActivationRecord opIndex (size_t index) |
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{ |
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return this.records_[index]; |
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} |
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|
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/// Prints the Call Trace in a user-friendly way. |
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|
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public char[] toString () |
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{ |
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|
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char[] result = "* Call Trace (last function call)\n"; |
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foreach (level, record; this.records_) |
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{ |
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result ~= "* " ~ int2string (records_.length - level) ~ ": " ~ record.toString () ~ "\n"; |
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} |
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result ~= "* End of Call Trace (first function call)"; |
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return result; |
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} |
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} |
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|
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/******************************************************************************* |
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|
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LuaStackTrace is a collection of all objects which are currently on the |
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| 344 |
stack. This is useful for debugging purposes. |
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|
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*******************************************************************************/ |
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|
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class LuaStackTrace |
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| 349 |
{ |
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/// List of objects |
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private LuaObject[] objects_; |
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| 352 |
|
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/// Constructs a Stack Trace from a given state, gathering all information. |
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| 354 |
|
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public this (LuaState state) |
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| 356 |
{ |
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| 357 |
this.objects_ = new LuaObject [state.top]; |
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| 358 |
foreach (i, ref obj; this.objects_) |
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| 359 |
{ |
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obj = state.getObject (i+1); |
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| 361 |
} |
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| 362 |
} |
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| 363 |
|
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| 364 |
/// Returns the specified object from the Stack Trace. |
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| 365 |
|
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| 366 |
public LuaObject opIndex (size_t index) |
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| 367 |
{ |
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| 368 |
return this.objects_[index]; |
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| 369 |
} |
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| 370 |
|
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| 371 |
/// Prints the Stack Trace in a user-friendly way. |
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| 372 |
|
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| 373 |
public char[] toString () |
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| 374 |
{ |
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| 375 |
char[] result = "# Stack Trace (top of stack)\n"; |
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| 376 |
foreach_reverse (i, obj; this.objects_) |
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| 377 |
{ |
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| 378 |
result ~= "# " ~ int2string (i+1) ~ ": " ~ obj.toString () ~ "\n"; |
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| 379 |
} |
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| 380 |
result ~= "# End of Stack Trace (bottom of stack)"; |
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| 381 |
return result; |
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| 382 |
} |
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| 383 |
} |
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| 384 |
|
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| 385 |
/******************************************************************************* |
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| 386 |
|
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| 387 |
Exception for fatal errors like failed memory allocation or missing |
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| 388 |
functionality. |
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| 389 |
|
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| 390 |
*******************************************************************************/ |
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| 391 |
|
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| 392 |
class LuaFatalException : Exception |
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| 393 |
{ |
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| 394 |
/*************************************************************************** |
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| 395 |
|
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| 396 |
Constructs a fatal exception. |
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| 397 |
|
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| 398 |
Params: |
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| 399 |
message = Error message |
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| 400 |
|
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| 401 |
***************************************************************************/ |
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| 402 |
|
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| 403 |
this (char[] message) |
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| 404 |
{ |
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| 405 |
super (message); |
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| 406 |
} |
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| 407 |
|
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| 408 |
/*************************************************************************** |
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| 409 |
|
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| 410 |
Constructs a fatal exception from a Lua error code. |
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| 411 |
|
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| 412 |
Params: |
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| 413 |
error = Lua error code. |
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| 414 |
|
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| 415 |
***************************************************************************/ |
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| 416 |
|
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| 417 |
this (int error) |
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| 418 |
{ |
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| 419 |
if (error == LUA_ERRRUN) |
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| 420 |
super ("Runtime error"); |
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| 421 |
else if (error == LUA_ERRMEM) |
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| 422 |
super ("Memory allocation error"); |
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| 423 |
else if (error == LUA_ERRERR) |
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| 424 |
super ("Error while running the error handler function"); |
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| 425 |
else if (error == LUA_ERRFILE) |
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| 426 |
super ("Error opening the file"); |
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| 427 |
else |
|---|
| 428 |
super ("Unknown Lua error"); |
|---|
| 429 |
} |
|---|
| 430 |
} |
|---|
| 431 |
|
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| 432 |
|
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| 433 |
/******************************************************************************* |
|---|
| 434 |
|
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| 435 |
Exception for I/O errors while loading Lua code from a file. |
|---|
| 436 |
|
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| 437 |
*******************************************************************************/ |
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| 438 |
|
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| 439 |
class LuaIOException : Exception |
|---|
| 440 |
{ |
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| 441 |
/*************************************************************************** |
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| 442 |
|
|---|
| 443 |
Constructs an I/O exception. |
|---|
| 444 |
|
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| 445 |
***************************************************************************/ |
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| 446 |
|
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| 447 |
public this (char[] message) |
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| 448 |
{ |
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| 449 |
super (message); |
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| 450 |
} |
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| 451 |
} |
|---|
| 452 |
|
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| 453 |
/******************************************************************************* |
|---|
| 454 |
|
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| 455 |
Exception for errors in Lua code. |
|---|
| 456 |
|
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| 457 |
*******************************************************************************/ |
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| 458 |
|
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| 459 |
class LuaCodeException : Exception |
|---|
| 460 |
{ |
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| 461 |
/*************************************************************************** |
|---|
| 462 |
|
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| 463 |
Constructs a code exception. |
|---|
| 464 |
|
|---|
| 465 |
***************************************************************************/ |
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| 466 |
|
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| 467 |
public this (char[] message) |
|---|
| 468 |
{ |
|---|
| 469 |
super (message); |
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| 470 |
} |
|---|
| 471 |
} |
|---|
| 472 |
|
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| 473 |
|
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| 474 |
|
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| 475 |
|
|---|
| 476 |
|
|---|
| 477 |
version (Tango) |
|---|
| 478 |
{ |
|---|
| 479 |
alias Exception ExtendedException; |
|---|
| 480 |
} |
|---|
| 481 |
else |
|---|
| 482 |
{ |
|---|
| 483 |
class ExtendedException : Exception |
|---|
| 484 |
{ |
|---|
| 485 |
private Exception next_; |
|---|
| 486 |
|
|---|
| 487 |
this (char[] message, Exception next) |
|---|
| 488 |
{ |
|---|
| 489 |
this.next_ = next; |
|---|
| 490 |
super (message); |
|---|
| 491 |
} |
|---|
| 492 |
|
|---|
| 493 |
this (char[] message, char[] file, int line, Exception next) |
|---|
| 494 |
{ |
|---|
| 495 |
this.next_ = next; |
|---|
| 496 |
super (message); |
|---|
| 497 |
} |
|---|
| 498 |
} |
|---|
| 499 |
} |
|---|
| 500 |
|
|---|
| 501 |
|
|---|
| 502 |
/******************************************************************************* |
|---|
| 503 |
|
|---|
| 504 |
Exception for forwarding other Exceptions through Lua code. It contains |
|---|
| 505 |
information about the forwarding process as well as a reference to the |
|---|
| 506 |
Exception, which is forwarded. |
|---|
| 507 |
|
|---|
| 508 |
This is necessary, as the Lua library cannot handle exceptions. Therefore, |
|---|
| 509 |
the lua routines which call D code catch exceptions, save them in |
|---|
| 510 |
LuaForwardException.exceptions and call lua_error. If the lua code was |
|---|
| 511 |
called in protected mode, the error is parsed by LuaState.call which |
|---|
| 512 |
extracts the exception from LuaForwardException.exceptions, adds some |
|---|
| 513 |
forwarder information and throws it again. |
|---|
| 514 |
|
|---|
| 515 |
For better debugging, a Lua Call Trace and Stack Trace are added at the |
|---|
| 516 |
point, where the original exception was caught. |
|---|
| 517 |
|
|---|
| 518 |
Remember that there might be a stack of protected library calls, in which |
|---|
| 519 |
case each of them adds a LuaForwardException to the chain. |
|---|
| 520 |
|
|---|
| 521 |
*******************************************************************************/ |
|---|
| 522 |
|
|---|
| 523 |
class LuaForwardException : ExtendedException |
|---|
| 524 |
{ |
|---|
| 525 |
/// Call Trace |
|---|
| 526 |
private LuaCallTrace call_trace_; |
|---|
| 527 |
|
|---|
| 528 |
/// Stack Trace |
|---|
| 529 |
private LuaStackTrace stack_trace_; |
|---|
| 530 |
|
|---|
| 531 |
/*************************************************************************** |
|---|
| 532 |
|
|---|
| 533 |
Constructs a forward exception, as well as the current Call Trace and |
|---|
| 534 |
Stack Trace. |
|---|
| 535 |
|
|---|
| 536 |
Params: |
|---|
| 537 |
exception = exception to be forwarded |
|---|
| 538 |
catcher_name = name of the place, where the exception was forwarded. |
|---|
| 539 |
state = Lua state. |
|---|
| 540 |
|
|---|
| 541 |
***************************************************************************/ |
|---|
| 542 |
|
|---|
| 543 |
public this (LuaState state, Exception exception, char[] catcher_name) |
|---|
| 544 |
{ |
|---|
| 545 |
super (catcher_name ~ " caught:\n\n" ~ this.call_trace_.toString ~ "\n\n" ~ this.stack_trace_.toString, exception); |
|---|
| 546 |
|
|---|
| 547 |
this.call_trace_ = new LuaCallTrace (state); |
|---|
| 548 |
this.stack_trace_ = new LuaStackTrace (state); |
|---|
| 549 |
} |
|---|
| 550 |
|
|---|
| 551 |
/*************************************************************************** |
|---|
| 552 |
|
|---|
| 553 |
Constructs a forward exception, as well as the current Call Trace and |
|---|
| 554 |
Stack Trace. Also attaches file and line information. |
|---|
| 555 |
|
|---|
| 556 |
Params: |
|---|
| 557 |
exception = exception to be forwarded |
|---|
| 558 |
catcher_name = name of the place, where the exception was forwarded. |
|---|
| 559 |
file = name of the file. |
|---|
| 560 |
line = line in the file. |
|---|
| 561 |
state = Lua state. |
|---|
| 562 |
|
|---|
| 563 |
***************************************************************************/ |
|---|
| 564 |
|
|---|
| 565 |
public this (LuaState state, Exception exception, char[] catcher_name, char[] file, long line) |
|---|
| 566 |
{ |
|---|
| 567 |
this.call_trace_ = new LuaCallTrace (state); |
|---|
| 568 |
this.stack_trace_ = new LuaStackTrace (state); |
|---|
| 569 |
|
|---|
| 570 |
super (catcher_name ~ " caught:\n\n" ~ this.call_trace_.toString ~ "\n\n" ~ this.stack_trace_.toString, file, line, exception); |
|---|
| 571 |
} |
|---|
| 572 |
|
|---|
| 573 |
/*************************************************************************** |
|---|
| 574 |
|
|---|
| 575 |
Adds forward information to the exception. |
|---|
| 576 |
|
|---|
| 577 |
Params: |
|---|
| 578 |
forwarder_name = name of the forwarder. |
|---|
| 579 |
|
|---|
| 580 |
***************************************************************************/ |
|---|
| 581 |
|
|---|
| 582 |
public void forward (char[] forwarder_name) |
|---|
| 583 |
{ |
|---|
| 584 |
this.msg = forwarder_name ~ " forwarded, " ~ this.msg; |
|---|
| 585 |
} |
|---|
| 586 |
|
|---|
| 587 |
/// Returns the attached Call Trace. |
|---|
| 588 |
|
|---|
| 589 |
public LuaCallTrace getCallTrace () |
|---|
| 590 |
{ |
|---|
| 591 |
return this.call_trace_; |
|---|
| 592 |
} |
|---|
| 593 |
|
|---|
| 594 |
/// Returns the attached Stack Trace. |
|---|
| 595 |
|
|---|
| 596 |
public LuaStackTrace getStackTrace () |
|---|
| 597 |
{ |
|---|
| 598 |
return this.stack_trace_; |
|---|
| 599 |
} |
|---|
| 600 |
|
|---|
| 601 |
/// Associative array which maps pointers to Exceptions, to avoid collection of them during error processing. |
|---|
| 602 |
|
|---|
| 603 |
private static LuaForwardException[void *] exceptions; |
|---|
| 604 |
} |
|---|