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/****************************************************** |
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* StackThreads are userland, cooperative, lightweight |
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| 3 |
* threads. StackThreads are very efficient, requiring |
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* much less time per context switch than real threads. |
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* They also require far fewer resources than real |
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* threads, which allows many more StackThreads to exist |
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* simultaneously. In addition, StackThreads do not |
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* require explicit synchronization since they are |
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* non-preemptive. There is no requirement that code |
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* be reentrant. |
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* |
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* This module implements the stack thread system on top |
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* of the context layer. |
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* |
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* Version: 0.3 |
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* Date: July 4, 2006 |
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* Authors: |
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* Mikola Lysenko, mclysenk@mtu.edu |
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* License: Use/copy/modify freely, just give credit. |
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* Copyright: Public domain. |
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* |
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* Bugs: |
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* Not thread safe. May be changed in future versions, |
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* however this will require a radical refactoring. |
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* |
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* History: |
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* v0.7 - Switched timing resolution to milliseconds. |
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* |
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* v0.6 - Removed timing functions from st_yield/st_throwYield |
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* |
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* v0.5 - Addded st_throwYield and MAX/MIN_THREAD_PRIORITY |
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* |
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* v0.4 - Unittests finished-ready for an initial release. |
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* |
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* v0.3 - Changed name back to StackThread and added |
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* linux support. Context switching is now handled |
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* in the stackcontext module, and much simpler to |
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* port. |
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* |
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* v0.2 - Changed name to QThread, fixed many issues. |
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* |
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* v0.1 - Initial stack thread system. Very buggy. |
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* |
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******************************************************/ |
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module st.stackthread; |
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| 46 |
|
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//Module imports |
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private import |
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st.stackcontext, |
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std.stdio, |
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| 51 |
std.string; |
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|
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/// The priority of a stack thread determines its order in |
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/// the scheduler. Higher priority threads go first. |
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alias int priority_t; |
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|
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/// The default priority for a stack thread is 0. |
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const priority_t DEFAULT_STACKTHREAD_PRIORITY = 0; |
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|
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| 60 |
/// Maximum thread priority |
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const priority_t MAX_STACKTHREAD_PRIORITY = 0x7fffffff; |
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|
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/// Minimum thread priority |
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const priority_t MIN_STACKTHREAD_PRIORITY = 0x80000000; |
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|
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/// The state of a stack thread |
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enum THREAD_STATE |
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{ |
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READY, /// Thread is ready to run |
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RUNNING, /// Thread is currently running |
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DEAD, /// Thread has terminated |
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SUSPENDED, /// Thread is suspended |
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} |
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|
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/// The state of the scheduler |
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enum SCHEDULER_STATE |
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{ |
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READY, /// Scheduler is ready to run a thread |
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RUNNING, /// Scheduler is running a timeslice |
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| 80 |
} |
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|
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| 82 |
//Timeslices |
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private STPriorityQueue active_slice; |
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private STPriorityQueue next_slice; |
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|
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//Scheduler state |
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private SCHEDULER_STATE sched_state; |
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|
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//Start time of the time slice |
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private ulong sched_t0; |
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|
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//Currently active stack thread |
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private StackThread sched_st; |
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|
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version(Win32) |
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{ |
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private extern(Windows) int QueryPerformanceFrequency(ulong *); |
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private ulong sched_perf_freq; |
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} |
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|
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|
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//Initialize the scheduler |
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static this() |
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{ |
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active_slice = new STPriorityQueue(); |
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next_slice = new STPriorityQueue(); |
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sched_state = SCHEDULER_STATE.READY; |
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sched_t0 = -1; |
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sched_st = null; |
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|
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version(Win32) |
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QueryPerformanceFrequency(&sched_perf_freq); |
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} |
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|
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|
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/****************************************************** |
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| 117 |
* StackThreadExceptions are generated whenever the |
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* stack threads are incorrectly invoked. Trying to |
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* run a time slice while a time slice is in progress |
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* will result in a StackThreadException. |
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******************************************************/ |
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class StackThreadException : Exception |
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{ |
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this(char[] msg) |
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{ |
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super(msg); |
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} |
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|
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this(StackThread st, char[] msg) |
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{ |
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super(format("%s: %s", st.toString, msg)); |
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} |
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} |
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|
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|
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|
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/****************************************************** |
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| 138 |
* StackThreads are much like regular threads except |
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| 139 |
* they are cooperatively scheduled. A user may switch |
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* between StackThreads using st_yield. |
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| 141 |
******************************************************/ |
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| 142 |
class StackThread |
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{ |
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/** |
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* Creates a new stack thread and adds it to the |
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| 146 |
* scheduler. |
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* |
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| 148 |
* Params: |
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* dg = The delegate we are invoking |
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* stack_size = The size of the stack for the stack |
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| 151 |
* thread. |
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| 152 |
* priority = The priority of the stack thread. |
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*/ |
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public this |
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( |
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void delegate() dg, |
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priority_t priority = DEFAULT_STACKTHREAD_PRIORITY, |
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| 158 |
size_t stack_size = DEFAULT_STACK_SIZE |
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| 159 |
) |
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| 160 |
{ |
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this.m_delegate = dg; |
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this.context = new StackContext(&m_proc, DEFAULT_STACK_SIZE); |
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this.m_priority = priority; |
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|
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//Schedule the thread |
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st_schedule(this); |
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|
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debug (StackThread) writefln("Created thread, %s", toString); |
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} |
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|
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/** |
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* Creates a new stack thread and adds it to the |
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* scheduler, using a function pointer. |
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* |
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| 175 |
* Params: |
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* fn = The function pointer that the stack thread |
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* invokes. |
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| 178 |
* stack_size = The size of the stack for the stack |
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* thread. |
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| 180 |
* priority = The priority of the stack thread. |
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| 181 |
*/ |
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public this |
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( |
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void function() fn, |
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| 185 |
priority_t priority = DEFAULT_STACKTHREAD_PRIORITY, |
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| 186 |
size_t stack_size = DEFAULT_STACK_SIZE |
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| 187 |
) |
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{ |
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this.m_delegate = &delegator; |
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this.m_function = fn; |
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this.context = new StackContext(&m_proc, DEFAULT_STACK_SIZE); |
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| 192 |
this.m_priority = priority; |
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|
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//Schedule the thread |
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st_schedule(this); |
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|
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debug (StackThread) writefln("Created thread, %s", toString); |
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} |
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|
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/** |
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* Converts the thread to a string. |
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* |
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* Returns: A string representing the stack thread. |
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*/ |
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public char[] toString() |
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{ |
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debug(PQueue) |
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{ |
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return format("ST[t:%8x,p:%8x,l:%8x,r:%8x]", |
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cast(void*)this, |
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cast(void*)parent, |
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| 212 |
cast(void*)left, |
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| 213 |
cast(void*)right); |
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| 214 |
} |
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else |
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{ |
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static char[][] state_names = |
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[ |
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"RDY", |
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"RUN", |
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"XXX", |
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"PAU", |
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]; |
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|
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//horrid hack for getting the address of a delegate |
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union hack |
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{ |
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struct dele |
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{ |
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void * frame; |
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void * fptr; |
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| 232 |
} |
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|
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dele d; |
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void delegate () dg; |
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| 236 |
} |
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hack h; |
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| 238 |
if(m_function !is null) |
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h.d.fptr = cast(void*) m_function; |
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| 240 |
else if(m_delegate !is null) |
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| 241 |
h.dg = m_delegate; |
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| 242 |
else |
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| 243 |
h.dg = &run; |
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| 244 |
|
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| 245 |
return format( |
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"Thread[pr=%d,st=%s,fn=%8x]", |
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priority, |
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| 248 |
state_names[cast(uint)state], |
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h.d.fptr); |
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} |
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} |
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|
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invariant |
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{ |
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assert(context); |
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|
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switch(state) |
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{ |
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| 259 |
case THREAD_STATE.READY: |
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assert(context.ready); |
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break; |
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| 262 |
|
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| 263 |
case THREAD_STATE.RUNNING: |
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assert(context.running); |
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break; |
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| 266 |
|
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| 267 |
case THREAD_STATE.DEAD: |
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| 268 |
assert(!context.running); |
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| 269 |
break; |
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| 270 |
|
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| 271 |
case THREAD_STATE.SUSPENDED: |
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| 272 |
assert(context.ready); |
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| 273 |
break; |
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| 274 |
|
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| 275 |
default: assert(false); |
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| 276 |
} |
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| 277 |
|
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| 278 |
if(left !is null) |
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| 279 |
{ |
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| 280 |
assert(left.parent is this); |
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| 281 |
} |
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| 282 |
|
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| 283 |
if(right !is null) |
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| 284 |
{ |
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| 285 |
assert(right.parent is this); |
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| 286 |
} |
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| 287 |
} |
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| 288 |
|
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| 289 |
/** |
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| 290 |
* Removes this stack thread from the scheduler. The |
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| 291 |
* thread will not be run until it is added back to |
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| 292 |
* the scheduler. |
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| 293 |
*/ |
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| 294 |
public final void pause() |
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| 295 |
{ |
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| 296 |
debug (StackThread) writefln("Pausing %s", toString); |
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| 297 |
|
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| 298 |
switch(state) |
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| 299 |
{ |
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| 300 |
case THREAD_STATE.READY: |
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st_deschedule(this); |
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| 302 |
state = THREAD_STATE.SUSPENDED; |
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| 303 |
break; |
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| 304 |
|
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| 305 |
case THREAD_STATE.RUNNING: |
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| 306 |
transition(THREAD_STATE.SUSPENDED); |
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| 307 |
break; |
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| 308 |
|
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| 309 |
case THREAD_STATE.DEAD: |
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| 310 |
throw new StackThreadException(this, "Cannot pause a dead thread"); |
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| 311 |
|
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| 312 |
case THREAD_STATE.SUSPENDED: |
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| 313 |
throw new StackThreadException(this, "Cannot pause a paused thread"); |
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| 314 |
|
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| 315 |
default: assert(false); |
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| 316 |
} |
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| 317 |
} |
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| 318 |
|
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| 319 |
/** |
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| 320 |
* Adds the stack thread back to the scheduler. It |
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| 321 |
* will resume running with its priority & state |
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| 322 |
* intact. |
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| 323 |
*/ |
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| 324 |
public final void resume() |
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| 325 |
{ |
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| 326 |
debug (StackThread) writefln("Resuming %s", toString); |
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| 327 |
|
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| 328 |
//Can only resume paused threads |
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| 329 |
if(state != THREAD_STATE.SUSPENDED) |
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| 330 |
{ |
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| 331 |
throw new StackThreadException(this, "Thread is not suspended"); |
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| 332 |
} |
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| 333 |
|
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| 334 |
//Set state to ready and schedule |
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| 335 |
state = THREAD_STATE.READY; |
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| 336 |
st_schedule(this); |
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| 337 |
} |
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| 338 |
|
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| 339 |
/** |
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| 340 |
* Kills this stack thread in a violent manner. The |
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| 341 |
* thread does not get a chance to end itself or clean |
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| 342 |
* anything up, it is descheduled and all GC references |
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| 343 |
* are released. |
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| 344 |
*/ |
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| 345 |
public final void kill() |
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| 346 |
{ |
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| 347 |
debug (StackThread) writefln("Killing %s", toString); |
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| 348 |
|
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| 349 |
switch(state) |
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| 350 |
{ |
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| 351 |
case THREAD_STATE.READY: |
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| 352 |
//Kill thread and remove from scheduler |
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| 353 |
st_deschedule(this); |
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| 354 |
state = THREAD_STATE.DEAD; |
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| 355 |
context.kill(); |
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| 356 |
break; |
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| 357 |
|
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| 358 |
case THREAD_STATE.RUNNING: |
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| 359 |
//Transition to dead |
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| 360 |
transition(THREAD_STATE.DEAD); |
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| 361 |
break; |
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| 362 |
|
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| 363 |
case THREAD_STATE.DEAD: |
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| 364 |
throw new StackThreadException(this, "Cannot kill already dead threads"); |
|---|
| 365 |
|
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| 366 |
case THREAD_STATE.SUSPENDED: |
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| 367 |
//We need to kill the stack, no need to touch scheduler |
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| 368 |
state = THREAD_STATE.DEAD; |
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| 369 |
context.kill(); |
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| 370 |
break; |
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| 371 |
|
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| 372 |
default: assert(false); |
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| 373 |
} |
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| 374 |
} |
|---|
| 375 |
|
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| 376 |
/** |
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| 377 |
* Waits to join with this thread. If the given amount |
|---|
| 378 |
* of milliseconds expires before the thread is dead, |
|---|
| 379 |
* then we return automatically. |
|---|
| 380 |
* |
|---|
| 381 |
* Params: |
|---|
| 382 |
* ms = The maximum amount of time the thread is |
|---|
| 383 |
* allowed to wait. The special value -1 implies that |
|---|
| 384 |
* the join will wait indefinitely. |
|---|
| 385 |
* |
|---|
| 386 |
* Returns: |
|---|
| 387 |
* The amount of millieconds the thread was actually |
|---|
| 388 |
* waiting. |
|---|
| 389 |
*/ |
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| 390 |
public final ulong join(ulong ms = -1) |
|---|
| 391 |
{ |
|---|
| 392 |
debug (StackThread) writefln("Joining %s", toString); |
|---|
| 393 |
|
|---|
| 394 |
//Make sure we are in a timeslice |
|---|
| 395 |
if(sched_state != SCHEDULER_STATE.RUNNING) |
|---|
| 396 |
{ |
|---|
| 397 |
throw new StackThreadException(this, "Cannot join unless a timeslice is currently in progress"); |
|---|
| 398 |
} |
|---|
| 399 |
|
|---|
| 400 |
//And make sure we are joining with a valid thread |
|---|
| 401 |
switch(state) |
|---|
| 402 |
{ |
|---|
| 403 |
case THREAD_STATE.READY: |
|---|
| 404 |
break; |
|---|
| 405 |
|
|---|
| 406 |
case THREAD_STATE.RUNNING: |
|---|
| 407 |
throw new StackThreadException(this, "A thread cannot join with itself!"); |
|---|
| 408 |
|
|---|
| 409 |
case THREAD_STATE.DEAD: |
|---|
| 410 |
throw new StackThreadException(this, "Cannot join with a dead thread"); |
|---|
| 411 |
|
|---|
| 412 |
case THREAD_STATE.SUSPENDED: |
|---|
| 413 |
throw new StackThreadException(this, "Cannot join with a paused thread"); |
|---|
| 414 |
|
|---|
| 415 |
default: assert(false); |
|---|
| 416 |
} |
|---|
| 417 |
|
|---|
| 418 |
//Do busy waiting until the thread dies or the |
|---|
| 419 |
//timer runs out. |
|---|
| 420 |
ulong start_time = getSysMillis(); |
|---|
| 421 |
ulong timeout = (ms == -1) ? ms : start_time + ms; |
|---|
| 422 |
|
|---|
| 423 |
while( |
|---|
| 424 |
state != THREAD_STATE.DEAD && |
|---|
| 425 |
timeout > getSysMillis()) |
|---|
| 426 |
{ |
|---|
| 427 |
StackContext.yield(); |
|---|
| 428 |
} |
|---|
| 429 |
|
|---|
| 430 |
return getSysMillis() - start_time; |
|---|
| 431 |
} |
|---|
| 432 |
|
|---|
| 433 |
/** |
|---|
| 434 |
* Restarts the thread's execution from the very |
|---|
| 435 |
* beginning. Suspended and dead threads are not |
|---|
| 436 |
* resumed, but upon resuming, they will restart. |
|---|
| 437 |
*/ |
|---|
| 438 |
public final void restart() |
|---|
| 439 |
{ |
|---|
| 440 |
debug (StackThread) writefln("Restarting %s", toString); |
|---|
| 441 |
|
|---|
| 442 |
//Each state needs to be handled carefully |
|---|
| 443 |
switch(state) |
|---|
| 444 |
{ |
|---|
| 445 |
case THREAD_STATE.READY: |
|---|
| 446 |
//If we are ready, |
|---|
| 447 |
context.restart(); |
|---|
| 448 |
break; |
|---|
| 449 |
|
|---|
| 450 |
case THREAD_STATE.RUNNING: |
|---|
| 451 |
//Reset the thread. |
|---|
| 452 |
transition(THREAD_STATE.READY); |
|---|
| 453 |
break; |
|---|
| 454 |
|
|---|
| 455 |
case THREAD_STATE.DEAD: |
|---|
| 456 |
//Dead threads become suspended |
|---|
| 457 |
context.restart(); |
|---|
| 458 |
state = THREAD_STATE.SUSPENDED; |
|---|
| 459 |
break; |
|---|
| 460 |
|
|---|
| 461 |
case THREAD_STATE.SUSPENDED: |
|---|
| 462 |
//Suspended threads stay suspended |
|---|
| 463 |
context.restart(); |
|---|
| 464 |
break; |
|---|
| 465 |
|
|---|
| 466 |
default: assert(false); |
|---|
| 467 |
} |
|---|
| 468 |
} |
|---|
| 469 |
|
|---|
| 470 |
/** |
|---|
| 471 |
* Grabs the thread's priority. Intended for use |
|---|
| 472 |
* as a property. |
|---|
| 473 |
* |
|---|
| 474 |
* Returns: The stack thread's priority. |
|---|
| 475 |
*/ |
|---|
| 476 |
public final priority_t priority() |
|---|
| 477 |
{ |
|---|
| 478 |
return m_priority; |
|---|
| 479 |
} |
|---|
| 480 |
|
|---|
| 481 |
/** |
|---|
| 482 |
* Sets the stack thread's priority. Used to either |
|---|
| 483 |
* reschedule or reset the thread. Changes do not |
|---|
| 484 |
* take effect until the next round of scheduling. |
|---|
| 485 |
* |
|---|
| 486 |
* Params: |
|---|
| 487 |
* p = The new priority for the thread |
|---|
| 488 |
* |
|---|
| 489 |
* Returns: |
|---|
| 490 |
* The new priority for the thread. |
|---|
| 491 |
*/ |
|---|
| 492 |
public final priority_t priority(priority_t p) |
|---|
| 493 |
{ |
|---|
| 494 |
//Update priority |
|---|
| 495 |
if(sched_state == SCHEDULER_STATE.READY && |
|---|
| 496 |
state == THREAD_STATE.READY) |
|---|
| 497 |
{ |
|---|
| 498 |
next_slice.remove(this); |
|---|
| 499 |
m_priority = p; |
|---|
| 500 |
next_slice.add(this); |
|---|
| 501 |
} |
|---|
| 502 |
|
|---|
| 503 |
return m_priority = p; |
|---|
| 504 |
} |
|---|
| 505 |
|
|---|
| 506 |
/** |
|---|
| 507 |
* Returns: The state of this thread. |
|---|
| 508 |
*/ |
|---|
| 509 |
public final THREAD_STATE getState() |
|---|
| 510 |
{ |
|---|
| 511 |
return state; |
|---|
| 512 |
} |
|---|
| 513 |
|
|---|
| 514 |
/** |
|---|
| 515 |
* Returns: True if the thread is ready to run. |
|---|
| 516 |
*/ |
|---|
| 517 |
public final bool ready() |
|---|
| 518 |
{ |
|---|
| 519 |
return state == THREAD_STATE.READY; |
|---|
| 520 |
} |
|---|
| 521 |
|
|---|
| 522 |
/** |
|---|
| 523 |
* Returns: True if the thread is currently running. |
|---|
| 524 |
*/ |
|---|
| 525 |
public final bool running() |
|---|
| 526 |
{ |
|---|
| 527 |
return state == THREAD_STATE.RUNNING; |
|---|
| 528 |
} |
|---|
| 529 |
|
|---|
| 530 |
/** |
|---|
| 531 |
* Returns: True if the thread is dead. |
|---|
| 532 |
*/ |
|---|
| 533 |
public final bool dead() |
|---|
| 534 |
{ |
|---|
| 535 |
return state == THREAD_STATE.DEAD; |
|---|
| 536 |
} |
|---|
| 537 |
|
|---|
| 538 |
/** |
|---|
| 539 |
* Returns: True if the thread is not dead. |
|---|
| 540 |
*/ |
|---|
| 541 |
public final bool alive() |
|---|
| 542 |
{ |
|---|
| 543 |
return state != THREAD_STATE.DEAD; |
|---|
| 544 |
} |
|---|
| 545 |
|
|---|
| 546 |
/** |
|---|
| 547 |
* Returns: True if the thread is paused. |
|---|
| 548 |
*/ |
|---|
| 549 |
public final bool paused() |
|---|
| 550 |
{ |
|---|
| 551 |
return state == THREAD_STATE.SUSPENDED; |
|---|
| 552 |
} |
|---|
| 553 |
|
|---|
| 554 |
/** |
|---|
| 555 |
* Creates a stack thread without a function pointer |
|---|
| 556 |
* or delegate. Used when a user overrides the stack |
|---|
| 557 |
* thread class. |
|---|
| 558 |
*/ |
|---|
| 559 |
protected this |
|---|
| 560 |
( |
|---|
| 561 |
priority_t priority = DEFAULT_STACKTHREAD_PRIORITY, |
|---|
| 562 |
size_t stack_size = DEFAULT_STACK_SIZE |
|---|
| 563 |
) |
|---|
| 564 |
{ |
|---|
| 565 |
this.context = new StackContext(&m_proc, stack_size); |
|---|
| 566 |
this.m_priority = priority; |
|---|
| 567 |
|
|---|
| 568 |
//Schedule the thread |
|---|
| 569 |
st_schedule(this); |
|---|
| 570 |
|
|---|
| 571 |
debug (StackThread) writefln("Created thread, %s", toString); |
|---|
| 572 |
} |
|---|
| 573 |
|
|---|
| 574 |
/** |
|---|
| 575 |
* Run the stack thread. This method may be overloaded |
|---|
| 576 |
* by classes which inherit from stack thread, as an |
|---|
| 577 |
* alternative to passing delegates. |
|---|
| 578 |
* |
|---|
| 579 |
* Throws: Anything. |
|---|
| 580 |
*/ |
|---|
| 581 |
protected void run() |
|---|
| 582 |
{ |
|---|
| 583 |
m_delegate(); |
|---|
| 584 |
} |
|---|
| 585 |
|
|---|
| 586 |
// Heap information |
|---|
| 587 |
private StackThread parent = null; |
|---|
| 588 |
private StackThread left = null; |
|---|
| 589 |
private StackThread right = null; |
|---|
| 590 |
|
|---|
| 591 |
// The thread's priority |
|---|
| 592 |
private priority_t m_priority; |
|---|
| 593 |
|
|---|
| 594 |
// The state of the thread |
|---|
| 595 |
private THREAD_STATE state; |
|---|
| 596 |
|
|---|
| 597 |
// The thread's context |
|---|
| 598 |
private StackContext context; |
|---|
| 599 |
|
|---|
| 600 |
//Delegate handler |
|---|
| 601 |
private void function() m_function; |
|---|
| 602 |
private void delegate() m_delegate; |
|---|
| 603 |
private void delegator() { m_function(); } |
|---|
| 604 |
|
|---|
| 605 |
//My procedure |
|---|
| 606 |
private final void m_proc() |
|---|
| 607 |
{ |
|---|
| 608 |
try |
|---|
| 609 |
{ |
|---|
| 610 |
debug (StackThread) writefln("Starting %s", toString); |
|---|
| 611 |
run; |
|---|
| 612 |
} |
|---|
| 613 |
catch(Object o) |
|---|
| 614 |
{ |
|---|
| 615 |
debug (StackThread) writefln("Got a %s exception from %s", o.toString, toString); |
|---|
| 616 |
throw o; |
|---|
| 617 |
} |
|---|
| 618 |
finally |
|---|
| 619 |
{ |
|---|
| 620 |
debug (StackThread) writefln("Finished %s", toString); |
|---|
| 621 |
state = THREAD_STATE.DEAD; |
|---|
| 622 |
} |
|---|
| 623 |
} |
|---|
| 624 |
|
|---|
| 625 |
/** |
|---|
| 626 |
* Used to change the state of a running thread |
|---|
| 627 |
* gracefully |
|---|
| 628 |
*/ |
|---|
| 629 |
private final void transition(THREAD_STATE next_state) |
|---|
| 630 |
{ |
|---|
| 631 |
state = next_state; |
|---|
| 632 |
StackContext.yield(); |
|---|
| 633 |
} |
|---|
| 634 |
} |
|---|
| 635 |
|
|---|
| 636 |
|
|---|
| 637 |
|
|---|
| 638 |
/****************************************************** |
|---|
| 639 |
* The STPriorityQueue is used by the scheduler to |
|---|
| 640 |
* order the objects in the stack threads. For the |
|---|
| 641 |
* moment, the implementation is binary heap, but future |
|---|
| 642 |
* versions might use a binomial heap for performance |
|---|
| 643 |
* improvements. |
|---|
| 644 |
******************************************************/ |
|---|
| 645 |
private class STPriorityQueue |
|---|
| 646 |
{ |
|---|
| 647 |
public: |
|---|
| 648 |
|
|---|
| 649 |
/** |
|---|
| 650 |
* Add a stack thread to the queue. |
|---|
| 651 |
* |
|---|
| 652 |
* Params: |
|---|
| 653 |
* st = The thread we are adding. |
|---|
| 654 |
*/ |
|---|
| 655 |
void add(StackThread st) |
|---|
| 656 |
in |
|---|
| 657 |
{ |
|---|
| 658 |
assert(st !is null); |
|---|
| 659 |
assert(st); |
|---|
| 660 |
assert(st.parent is null); |
|---|
| 661 |
assert(st.left is null); |
|---|
| 662 |
assert(st.right is null); |
|---|
| 663 |
} |
|---|
| 664 |
body |
|---|
| 665 |
{ |
|---|
| 666 |
size++; |
|---|
| 667 |
|
|---|
| 668 |
//Handle trivial case |
|---|
| 669 |
if(head is null) |
|---|
| 670 |
{ |
|---|
| 671 |
head = st; |
|---|
| 672 |
return; |
|---|
| 673 |
} |
|---|
| 674 |
|
|---|
| 675 |
//First, insert st |
|---|
| 676 |
StackThread tmp = head; |
|---|
| 677 |
int pos; |
|---|
| 678 |
for(pos = size; pos>3; pos>>>=1) |
|---|
| 679 |
{ |
|---|
| 680 |
assert(tmp); |
|---|
| 681 |
tmp = (pos & 1) ? tmp.right : tmp.left; |
|---|
| 682 |
} |
|---|
| 683 |
|
|---|
| 684 |
assert(tmp !is null); |
|---|
| 685 |
assert(tmp); |
|---|
| 686 |
|
|---|
| 687 |
if(pos&1) |
|---|
| 688 |
{ |
|---|
| 689 |
assert(tmp.left !is null); |
|---|
| 690 |
assert(tmp.right is null); |
|---|
| 691 |
tmp.right = st; |
|---|
| 692 |
} |
|---|
| 693 |
else |
|---|
| 694 |
{ |
|---|
| 695 |
assert(tmp.left is null); |
|---|
| 696 |
assert(tmp.right is null); |
|---|
| 697 |
tmp.left = st; |
|---|
| 698 |
} |
|---|
| 699 |
st.parent = tmp; |
|---|
| 700 |
|
|---|
| 701 |
assert(tmp); |
|---|
| 702 |
assert(st); |
|---|
| 703 |
|
|---|
| 704 |
//Fixup the stack and we're good. |
|---|
| 705 |
bubble_up(st); |
|---|
| 706 |
} |
|---|
| 707 |
|
|---|
| 708 |
/** |
|---|
| 709 |
* Remove a stack thread. |
|---|
| 710 |
* |
|---|
| 711 |
* Params: |
|---|
| 712 |
* st = The stack thread we are removing. |
|---|
| 713 |
*/ |
|---|
| 714 |
void remove(StackThread st) |
|---|
| 715 |
in |
|---|
| 716 |
{ |
|---|
| 717 |
assert(st); |
|---|
| 718 |
assert(hasThread(st)); |
|---|
| 719 |
} |
|---|
| 720 |
out |
|---|
| 721 |
{ |
|---|
| 722 |
assert(st); |
|---|
| 723 |
assert(st.left is null); |
|---|
| 724 |
assert(st.right is null); |
|---|
| 725 |
assert(st.parent is null); |
|---|
| 726 |
} |
|---|
| 727 |
body |
|---|
| 728 |
{ |
|---|
| 729 |
//Handle trivial case |
|---|
| 730 |
if(size == 1) |
|---|
| 731 |
{ |
|---|
| 732 |
assert(st is head); |
|---|
| 733 |
|
|---|
| 734 |
--size; |
|---|
| 735 |
|
|---|
| 736 |
st.parent = |
|---|
| 737 |
st.left = |
|---|
| 738 |
st.right = |
|---|
| 739 |
head = null; |
|---|
| 740 |
|
|---|
| 741 |
return; |
|---|
| 742 |
} |
|---|
| 743 |
|
|---|
| 744 |
//Cycle to the bottom of the heap |
|---|
| 745 |
StackThread tmp = head; |
|---|
| 746 |
int pos; |
|---|
| 747 |
for(pos = size; pos>3; pos>>>=1) |
|---|
| 748 |
{ |
|---|
| 749 |
assert(tmp); |
|---|
| 750 |
tmp = (pos & 1) ? tmp.right : tmp.left; |
|---|
| 751 |
} |
|---|
| 752 |
tmp = (pos & 1) ? tmp.right : tmp.left; |
|---|
| 753 |
|
|---|
| 754 |
|
|---|
| 755 |
assert(tmp !is null); |
|---|
| 756 |
assert(tmp.left is null); |
|---|
| 757 |
assert(tmp.right is null); |
|---|
| 758 |
|
|---|
| 759 |
//Remove tmp |
|---|
| 760 |
if(tmp.parent.left is tmp) |
|---|
| 761 |
{ |
|---|
| 762 |
tmp.parent.left = null; |
|---|
| 763 |
} |
|---|
| 764 |
else |
|---|
| 765 |
{ |
|---|
| 766 |
assert(tmp.parent.right is tmp); |
|---|
| 767 |
tmp.parent.right = null; |
|---|
| 768 |
|---|