Ideas
concepts
Language
- Program structure
- Modules, main, building
- Declarations, flow control, types
- Arrays, ops on them, slicing
- Delegates, foreach
- Encapsulation
- Structs, classes
- Operators
- Templates (basic)
- lifetime of modules/objects; GC concerns
Tango
- Text utilities - convert / util / iterators
- IO - Conduit/Stream
- Time
- Net
If we have space:
- fibers, threads + synchronization
- Logging
- Math, collection, the rest
- Array algorithms? (perhaps as a specialization of the above)
chapters
- Introduction
chapters
- review