Author |
Message |
Topic: New forum - owned by sick person? |
aldacron
Replies: 1
Views: 58257
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Forum: Derelict Posted: Sat Jun 01, 2013 3:12 am Subject: Re: New forum - owned by sick person? |
I'm sure the OP will never read this since it's been a few months since the post, but in case anyone else stumbles in here because they are upset...
Anybody can tell me who is that stupid who organ ... |
Topic: Getting strange "object.Error: Access violation" |
aldacron
Replies: 2
Views: 23826
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Forum: Derelict Posted: Thu Nov 29, 2012 4:58 am Subject: Getting strange "object.Error: Access violation" |
I ask that from now on you take all Derelict-related questions over to the new forums at http://dblog.aldacron.net/forum/index.php. I see you already have a membership there. I rarely peek in here any ... |
Topic: The Derelict Forum Has MOVED |
aldacron
Replies: 0
Views: 20565
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Forum: Derelict Posted: Wed Nov 14, 2012 8:20 am Subject: The Derelict Forum Has MOVED |
Given that the DSource admin has been AWOL for quite a long time and that new members have been unable to register here, I've opened up a new forum on my own server for discussion of both Derelict 2 a ... |
Topic: Trying to build on Ubuntu 12.04 64 bit |
aldacron
Replies: 2
Views: 18412
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Forum: Derelict Posted: Thu Sep 27, 2012 8:58 pm Subject: Trying to build on Ubuntu 12.04 64 bit |
Hi. Sorry for the late reply. Haven't been checking in here every day like I normally do.
If you checkout the Derelict 2 branch again, it should work for you now. Compilation broke with DMD 2.060 a ... |
Topic: Trouble creating a valid gl context with glfw3 |
aldacron
Replies: 3
Views: 23197
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Forum: Derelict Posted: Tue Sep 04, 2012 5:56 am Subject: Trouble creating a valid gl context with glfw3 |
I've always periodically scanned the glfw commit history to see what's up. This one, though, actually took me by surprise some weeks back. I realized they had added the method, but hadn't looked at it ... |
Topic: Trouble creating a valid gl context with glfw3 |
aldacron
Replies: 3
Views: 23197
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Forum: Derelict Posted: Mon Sep 03, 2012 8:05 pm Subject: Trouble creating a valid gl context with glfw3 |
It's because of recent changes in glfw. You now have to explicitly make a context current. Immediately after the call to glfwCreateWindow, add this line:
glfwMakeContextCurrent(window);
... |
Topic: GL_TEXTURE_MAX_ANISOTROPY_EXT |
aldacron
Replies: 8
Views: 33189
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Forum: Derelict Posted: Wed Aug 15, 2012 1:19 am Subject: GL_TEXTURE_MAX_ANISOTROPY_EXT |
Finally got around to this. Support for both extensions is in. They will be loaded when you call reload. Untested, though. |
Topic: GL_TEXTURE_MAX_ANISOTROPY_EXT |
aldacron
Replies: 8
Views: 33189
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Forum: Derelict Posted: Fri Aug 10, 2012 2:12 am Subject: GL_TEXTURE_MAX_ANISOTROPY_EXT |
OK then. I'll get both of these extensions implemented this weekend. |
Topic: linker error |
aldacron
Replies: 2
Views: 18122
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Forum: Derelict Posted: Wed Aug 08, 2012 1:20 am Subject: linker error |
Your question has already mostly been answered. But I would like to add that when compiling with DMD (or GDC or LDC), any library you want to use with your program has to be compiled seperately and li ... |
Topic: derelict.util.exception.SymbolLoadException@derelict\util\ex |
aldacron
Replies: 2
Views: 18690
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Forum: Derelict Posted: Fri Aug 03, 2012 8:02 pm Subject: derelict.util.exception.SymbolLoadException@derelict\util\ex |
I just now checked the C header files and the documentation for libogg. The functions you listed in the other post are all there, so they are supposed to be part of the public API. The headers are wha ... |
Topic: derelict.util.exception.SymbolLoadException@derelict\util\ex |
aldacron
Replies: 2
Views: 18690
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Forum: Derelict Posted: Fri Aug 03, 2012 7:38 pm Subject: derelict.util.exception.SymbolLoadException@derelict\util\ex |
SymbolLoadException means that a function Derelict expected to find in a shared library is missing. What are the problems you are having now? Same as in the other post? I told you there what the poten ... |
Topic: GL_TEXTURE_MAX_ANISOTROPY_EXT |
aldacron
Replies: 8
Views: 33189
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Forum: Derelict Posted: Thu Aug 02, 2012 6:30 am Subject: GL_TEXTURE_MAX_ANISOTROPY_EXT |
Do we only want EXT extensions when working with classic GL, or with modern GL as well? I assume the former. |
Topic: GL_TEXTURE_MAX_ANISOTROPY_EXT |
aldacron
Replies: 8
Views: 33189
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Forum: Derelict Posted: Tue Jul 24, 2012 7:00 pm Subject: GL_TEXTURE_MAX_ANISOTROPY_EXT |
I haven't implemented any EXT extensions in Derelict 3 yet. |
Topic: Wrong function glfwGetCursorPos instead of glfwGetMousePos |
aldacron
Replies: 4
Views: 24399
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Forum: Derelict Posted: Thu Jul 12, 2012 6:53 pm Subject: Wrong function glfwGetCursorPos instead of glfwGetMousePos |
You're in the wrong place. GLFW 3 development is happening at github, not sourceforge.
https://github.com/elmindreda/glfw |
Topic: Wrong function glfwGetCursorPos instead of glfwGetMousePos |
aldacron
Replies: 4
Views: 24399
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Forum: Derelict Posted: Sun Jul 08, 2012 9:10 pm Subject: Wrong function glfwGetCursorPos instead of glfwGetMousePos |
glfwGetCursorPos is the correct function. It was changed in the glfw repository some time ago. You need to update your copy of the glfw dll. Keep in mind the glfw3 is still a moving target and has not ... |
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