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  Topic: Many compilation errors
charlie137

Replies: 1
Views: 48999

PostForum: guisterax   Posted: Tue Jun 02, 2009 11:02 pm   Subject: Many compilation errors
Hello Boscop,

I am not sure where the problem come from. Have you tried to compile using "make" ? Does it yield the same error ?
  Topic: Changes
charlie137

Replies: 8
Views: 34466

PostForum: guisterax   Posted: Tue Jan 22, 2008 10:31 pm   Subject: Changes
Ha yes, thanks for telling ! I forgot to had the file.
It should work now.
-have fun !
  Topic: Changes
charlie137

Replies: 8
Views: 34466

PostForum: guisterax   Posted: Tue Jan 22, 2008 8:51 pm   Subject: Version 0.4
- When we select a entry in the main menu, the text is rotating
- Full screen mode added
- bug with high score fixed
- Echape key returns to the main menu instead of directly quitting the game

I ...
  Topic: Changes
charlie137

Replies: 8
Views: 34466

PostForum: guisterax   Posted: Wed Dec 26, 2007 4:25 pm   Subject: High score
There are high score now in the game.
For the moment I just put the high scores in a text file in the current directory.

I also modified some of the sounds. I still don't like it though Sad

Chec ...
  Topic: Changes
charlie137

Replies: 8
Views: 34466

PostForum: guisterax   Posted: Wed Dec 12, 2007 3:40 am   Subject: dsss compilation
I added a dsss.conf file, so now we can use dsss to compile the game too. It is very easy, from guisterax directory just type :

dsss build

It should work under linux and windows, but I haven't t ...
  Topic: Changes
charlie137

Replies: 8
Views: 34466

PostForum: guisterax   Posted: Tue Dec 11, 2007 4:28 am   Subject: dmd compilation
I added a dmd target in the Makefile. No we build the game with dmd by typing :

make dmd
  Topic: Changes
charlie137

Replies: 8
Views: 34466

PostForum: guisterax   Posted: Mon Dec 10, 2007 10:39 am   Subject: Bouncing balls
I added a very funny element to the game : Bouncing balls. Everything that touches it bounces on it. It makes the game much more difficult, so I never put more than one in a level.

You can see the ...
  Topic: Changes
charlie137

Replies: 8
Views: 34466

PostForum: guisterax   Posted: Mon Dec 10, 2007 10:34 am   Subject: Changes
I will put all the changes I do to the game in this section.
  Topic: Welcome to guisterax
charlie137

Replies: 1
Views: 14509

PostForum: guisterax   Posted: Wed Dec 05, 2007 8:18 pm   Subject: Data much smaller
To reduce the data size,
I put every images of a sprite in a single png file (before I used a single png per image)
I also compressed the png files in indexed colors (256 colors with a single level ...
  Topic: Welcome to guisterax
charlie137

Replies: 1
Views: 14509

PostForum: guisterax   Posted: Tue Dec 04, 2007 9:15 pm   Subject: Welcome to guisterax
Hello !
I hope you will like my game, don't hesitate to ask questions in the forum.

The things I will try add in the game :

- Make it smaller, by converting the data png images to indexed colo ...
 
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