BSD style: see
license.txt
Feb 2005: Initial release
Nov 2005: Heavily revised for unicode
Dec 2006: Outback release
Kris
- struct Console ¶#
-
low level console IO support.
Note that for a while this was templated for each of char, wchar,
and dchar. It became clear after some usage that the console is
more useful if it sticks to Utf8 only. See Console.Conduit below
for details.
Redirecting the standard IO handles (via a shell) operates as one
would expect, though the redirected content should likely restrict
itself to utf8
- class Input ¶#
-
Model console input as a buffer. Note that we read utf8
only.
- this(Conduit conduit, bool redirected) [private] ¶#
-
Attach console input to the provided device
- char[] copyln(bool raw = false) [final] ¶#
-
Return the next line available from the console,
or null when there is nothing available. The value
returned is a duplicate of the buffer content (it
has .dup applied).
Each line ending is removed unless parameter raw is
set to true
- bool readln(ref char[] content, bool raw = false) [final] ¶#
-
Retreive a line of text from the console and map
it to the given argument. The input is sliced,
not copied, so use .dup appropriately. Each line
ending is removed unless parameter raw is set to
true.
Returns false when there is no more input.
- InputStream stream() [final] ¶#
-
Return the associated stream
- bool redirected() [final] ¶#
-
Is this device redirected?
True if redirected, false otherwise.
Reflects the console redirection status from when
this module was instantiated
- Input redirected(bool yes) [final] ¶#
-
Set redirection state to the provided boolean
Configure the console redirection status, where
a redirected console is more efficient (dictates
whether newline() performs automatic flushing or
not)
- InputStream input() [final] ¶#
-
Returns the configured source
Provides access to the underlying mechanism for
console input. Use this to retain prior state
when temporarily switching inputs
- Input input(InputStream source) [final] ¶#
-
Divert input to an alternate source
- class Output ¶#
-
Console output accepts utf8 only
- this(Conduit conduit, bool redirected) [private] ¶#
-
Attach console output to the provided device
- Output append(char[] x) [final] ¶#
-
Append to the console. We accept UTF8 only, so
all other encodings should be handled via some
higher level API
- Output append(Object other) [final] ¶#
-
Append content
other | an object with a useful toString() method |
Returns a chaining reference if all content was
written. Throws an IOException indicating eof or
eob if not.
Append the result of other.toString() to the console
- Output newline() [final] ¶#
-
Append a newline and flush the console buffer. If
the output is redirected, flushing does not occur
automatically.
Returns a chaining reference if content was written.
Throws an IOException indicating eof or eob if not.
Emit a newline into the buffer, and autoflush the
current buffer content for an interactive console.
Redirected consoles do not flush automatically on
a newline.
- Output flush() [final] ¶#
-
Explicitly flush console output
Returns a chaining reference if content was written.
Throws an IOException indicating eof or eob if not.
Flushes the console buffer to attached conduit
- OutputStream stream() [final] ¶#
-
Return the associated stream
- bool redirected() [final] ¶#
-
Is this device redirected?
True if redirected, false otherwise.
Reflects the console redirection status
- Output redirected(bool yes) [final] ¶#
-
Set redirection state to the provided boolean
Configure the console redirection status, where
a redirected console is more efficient (dictates
whether newline() performs automatic flushing or
not)
- OutputStream output() [final] ¶#
-
Returns the configured output sink
Provides access to the underlying mechanism for
console output. Use this to retain prior state
when temporarily switching outputs
- Output output(OutputStream sink) [final] ¶#
-
Divert output to an alternate sink
- class Conduit : Device ¶#
-
Conduit for specifically handling the console devices. This
takes care of certain implementation details on the Win32
platform.
Note that the console is fixed at Utf8 for both linux and
Win32. The latter is actually Utf16 native, but it's just
too much hassle for a developer to handle the distinction
when it really should be a no-brainer. In particular, the
Win32 console functions don't work with redirection. This
causes additional difficulties that can be ameliorated by
asserting console I/O is always Utf8, in all modes.
- char[] toString() [override] ¶#
-
Return the name of this conduit
- this(size_t handle) ¶#
-
Associate this device with a given handle.
This is strictly for adapting existing
devices such as Stdout and friends
- void reopen(size_t handle_) [private] ¶#
-
Gain access to the standard IO handles
- Console.Input Cin [static] ¶#
-
Globals representing Console IO
the standard input stream
- Console.Output Cout [static] ¶#
- Console.Output Cerr [static] ¶#
-
the standard error stream
- static this() ¶#
-
Instantiate Console access
- static ~this() ¶#
-
Flush outputs before we exit
(good idea from Frits Van Bommel)